Settlement Survival

Settlement Survival

Not enough ratings
石油工业[OilIndustry]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
20.398 MB
29 Jul @ 2:13am
11 Oct @ 12:54am
10 Change Notes ( view )

Subscribe to download
石油工业[OilIndustry]

Description
Version Changelog:
v1.3.1
1. Fixed an issue where the health buffs at the Worker Sanatorium and the Beach were not working.
2. Increased the number of farmed items in the Fast Breeding Factory by 200% (see Note 3).
3. Fixed some translation errors.
v1.3.0
1. Added sell and buy options for mod items at trade posts (see Note 2).
2. Added translations for other languages.
v1.2.0
1. Added items: Naphtha, Benzene, Fever Reducing Medicine, Antibiotics, Hormones, Vitamins.
2. Added buildings: Fast Breeding Factory, Pharmaceutical Factory, Beach, Worker Sanatorium.
3. Added practical uses for soap.
4. Added Spanish translation.
v1.1.1
1. Optimized Chinese and English text.
2. Added French translation.
3. Fixed an issue where the Worker Dormitory could not reproduce.
v1.1.0
1. Added soda, plastic toys, soap, and an advanced tool kit. 2. Added worker dormitories and offshore oil well structures.
3. Added resource point functionality to the fertilizer plant.
4. Added practical uses for plastic film and architectural coatings.
v1.0.2
Increased productivity across various factories.
v1.0.1
Deleted custom professions to resolve a game freeze when saving.
=================
Oil Industry is a mod that brings together oil-related products, including food, beverages, clothing, transportation, housing, tools, medicine, and trade.
Included are the following:
I. Buildings:
1. Resource Buildings:
Oil Well; Gas Well; Oil and Gas Well; Offshore Oil Well; Greenhouse
2. Processing Buildings:
Refinery and Fractionation Plant; Cracker Plant; Refining Plant; Advanced Cracker Plant; Polymerization Plant
Pressure Vessel Plant; Chemical Garment Plant; Fertilizer Plant; Automobile Plant
Plastics Plant; Food Processing Plant; Chemical Products Plant; Pharmaceutical Plant
3. Service Buildings:
Gas Station; Beach Resort; Workers' Sanatorium
4. Roads:
Asphalt Road
5. Housing:
Workers' Dormitory
II. Added Props:
1. Oil and Gas Resources:
Crude Oil; Liquefied Natural Gas
2. Intermediate Products:
Liquefied Petroleum Gas; Gasoline; Kerosene; Diesel Oil; Heavy Oil; Lubricating Oil; Paraffin; Asphalt; Naphtha;
Cracked Gas; Cracking Oil;
Ethylene; Propylene Butadiene; synthetic ammonia; carbon dioxide; benzene;
3. Raw materials:
Plastics; rubber; petroleum resin; acrylic fiber;
4. Products (items in parentheses are final products with a specific purpose; the rest are intermediate products):
Fertilizer (increase greenhouse production)
Gas cylinders;
Tires;
Vans (transportation vehicles/containers)
Trucks (transportation vehicles/containers)
Plastic bottles;
Chewing gum (food)
Water-resistant corrugated paper;
Architectural coatings (warmth for workers' dormitories)
Printing inks;
Adhesives (increase the range of gas supply stations)
Greenhouse plastic film (increase greenhouse production)
Plastic bags (transportation vehicles/containers)
Rubber shoes (shoes)
Paper Crate [Transportation/Container];
Kerosene Lamp [Increases Oil and Gas Well Efficiency];
Wool Coat [Clothing];
Bottled Water [Food];
Soda [Food];
Plastic Toys [Trade Goods];
Soap [Increases Health and Range at the Beach];
Advanced Tool Kit [Tools];
Fever Reliever [Medicine at the Worker's Sanatorium];
Antibiotic [Medicine at the Worker's Sanatorium];
Hormones [Increases Efficiency and Output at the Rapid Farming Factory];
Vitamins [Increases Health and Range at the Food];
III. Related Notes:
1. The issue of reloading a save after exiting the game and returning to the menu causing the game to freeze is a common issue with mods and cannot be resolved at this time.
2. Adding the ability to sell and buy items at the Trade Post directly rewrites the Camp.xml configuration file. Therefore, it may be incompatible with other mods that require selling and buying items at the Trade Post. If this causes any conflicts, you can delete Camp.xml to resolve them. 3. Since increasing the number of farmed items is based on a game buff and cannot be set directly on a building, this feature will only be applied to newly created games after enabling this mod (old saves will not be used).

IV. Resource IDs:
The resource ID ranges for this mod are listed here to prevent resource conflicts:
1. Items:
1378901-1378999
2. Buildings:
1379001-1379099
3. UIButtons:
137910-137919 and
1379100-1379199
4. Remould:
1379501-1379509
5. Building Ability:
1379511-1379519
6. Citizen Ability:
1379601-1379609
7. Building Material (BuildingMatConfig):
13701-13799
8. Global Buff:
1379521-1379529
Popular Discussions View All (2)
1
11 Oct @ 12:56am
海滨浴场和疗养院无加成效果
湛蓝色
1
31 Aug @ 3:05am
1
577270684
10 Comments
Exia-TTXA 15 Oct @ 11:18pm 
好欸
wstjb  [author] 11 Oct @ 1:01am 
关于:养殖工厂养殖数量问题
最新1.3.1已经有改进,由于增加养殖数量基于游戏增益buff,无法在建筑中直接设定,因此仅限启用本MOD后新建的游戏(旧存档不可用)新开游戏可以生效200%数量加成。
wstjb  [author] 11 Oct @ 1:00am 
关于:工人疗养院不治疗人
如果指覆盖范围内没有加成则已在1.3.1修复
如果指是疾病无法治疗,我这边新开存档测试过不存在问题,建议试试重新加载mod或其他操作
191823427 10 Oct @ 9:10am 
大佬,您mod里的建筑养殖工厂养殖数量甚至没畜栏高

而畜栏本来就是原版里畜牧业里面最没用的建筑,甚至没都没最基础的牧场好用,能不能稍微改改
Exia-TTXA 14 Sep @ 10:06pm 
反馈个问题,工人疗养院不治疗人
Exia-TTXA 14 Sep @ 10:19am 
颠覆性的mod!
ymwl 14 Aug @ 2:00am 
反馈个问题:工人宿舍不能生育
相见何如不见 9 Aug @ 7:13pm 
反馈目前发现的两个小问题:1、码头交易时能发现仓库里该mod的物品,但是用贸易战则没有;2、当魔方随机出该mod的物品时,随后SL进游戏时无法选中任何建筑,只能重启游戏
梦如琉璃Cy 7 Aug @ 7:07am 
大佬
香蕉粑粑 3 Aug @ 9:47am 
牛批。。。