Arma 3
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RR Burn poppy field script
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
18.841 KB
28 Jul @ 2:02pm
1 Change Note ( view )

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RR Burn poppy field script

Description
RR Burn poppy field script

Made by: Ravens-Regiment Team[ravens-regiment.com]

Required CUP Terrains - Core,
Working on dedicated server



Activation on "p_12"

init.sqf:

burnPoppyObject = {
params ["_obj"];
if (isNull _obj) exitWith {};

private _pos = getPosATL _obj;

private _fire = "#particlesource" createVehicleLocal _pos;
_fire setParticleClass "MediumDestructionFire";

private _smoke = "#particlesource" createVehicleLocal _pos;
_smoke setParticleParams [
["\A3\data_f\ParticleEffects\Universal\Universal", 16, 12, 8], "", "Billboard",
1, 25, [0, 0, 0], [0, 0.5, 0.2], 0, 0.5, 0.5, 0.2,
[2, 4, 6],
[[0.2, 0.2, 0.2, 0.6], [0.2, 0.2, 0.2, 0.4], [0.2, 0.2, 0.2, 0]],
[1], 1, 0, "", "", _pos
];
_smoke setDropInterval 0.5;

private _sound = createSoundSource ["Sound_Fire", _pos, [], 0];

sleep 60;

hideObjectGlobal _obj;
deleteVehicle _fire;
deleteVehicle _smoke;
deleteVehicle _sound;
};

removeActionGlobal = {
params ["_target", "_actionId"];
_target removeAction _actionId;
};


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