RimWorld

RimWorld

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Vanilla Advanced Arsenal
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Mod, 1.6
File Size
Posted
Updated
2.579 MB
28 Jul @ 10:34am
6 Aug @ 11:24am
5 Change Notes ( view )
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Vanilla Advanced Arsenal

Description
VANILLA ADVANCED ARSENAL

Upgrade your squad. Overwhelm your enemies. Survive the Rim.

This mod adds a full suite of advanced armor and high-tech charge weapons, designed for endgame combatants and elite units who deserve more than just "standard issue".


WEAPONS

Bring firepower that matters.
  • Combat Monoknife - A sleek and deadly melee weapon. Sharper and faster than a standard combat knife, but less absurd than a monosword.

  • Monomachete – A broad, single‑edged monomolecular blade with brutal chopping power and excellent armor penetration. Favored by elite Hussars and Orionian soldiers.

  • Advanced Charge Pistol - A superior sidearm, accurate and fast. Ideal for officers and rear-guard defense.

  • Advanced Charge SMG - Compact, deadly, and vastly improved over the default version.

  • Advanced Charge Rifle - The backbone of any advanced squad. Greater damage, range, and reliability.

  • Advanced Charge Marksman Rifle – Punch through armor at range with precision.

  • Advanced Charge Battle Rifle - A perfect blend of stopping power and versatility. Between assault rifle and marksman.

  • Advanced Charge Shotgun - Close quarters? Say hello to overwhelming force.

  • Advanced Charge LMG – A heavy squad-support weapon with improved targeting, reduced recoil, and reinforced power cells. Ideal for sustained suppressive fire.

  • Advanced Charge Anti-Material Rifle -High-velocity, armor-shredding rounds. Built to eliminate mechanoids and heavy targets at long range.


ARMORS

Suit up to stay alive.
  • Advanced Trooper Armor - A direct upgrade from standard trooper gear. Better stats, same mobility.

  • Droptrooper Armor - The pinnacle of unpowered protection. Comes with vacuum resistance. Survive orbital insertions and what follows.

  • Fatigues & Utility Cap - For squad leaders who want to look the part and command respect.

All assets are fully dyeable.


CREDITS

  • Graphics - Immortalus & Haderoth
  • Code - ShunTheWitch & CharColgator

Have feedback or a valuable suggestion ? Drop a comment.


DISCLAIMERS

This mod is a fan-made creation inspired by Halo.
All rights to original designs, names, and concepts belong to their owners.
No assets from that franchise were used directly.

RimWorld is the work of Tynan Sylvester and Ludeon Studios.
This mod is not affiliated with or endorsed by them.
32 Comments
combat1017 22 Sep @ 8:54am 
@mack how goes the patch?
mack 18 Aug @ 8:39pm 
currently trying to make a CE patch for this, but i dont know how to mod and im fucking stupid so it will probably take a while
Hood 6 Aug @ 12:02pm 
@Real Imp you can probably edit the files after using it to remove the dependency I usually do that
Haderoth  [author] 6 Aug @ 9:42am 
Ayy! Thanks for having me there, hope yall are enjoying the weapon art
Tyb 6 Aug @ 8:19am 
Yes, looks much better now thank you
girk 5 Aug @ 10:01am 
:beeped:
CharColgator  [author] 5 Aug @ 9:18am 
@Real Imp No.
girk 5 Aug @ 2:05am 
would be cool if there is a separate mod where it doesnt have dependency to Vanilla Weapons Expanded
CharColgator  [author] 3 Aug @ 1:02pm 
@Tyb should be a tad better now.