Kerbal Space Program

Kerbal Space Program

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The ION MAIDEN
   
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Craft Type: Ship
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3.481 MB
26 Jul @ 12:42pm
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The ION MAIDEN

In 1 collection by DEAD MEAT
The KSP Home World ION Navy
25 items
Description
The ION MAIDEN
(rev.6.2)
7/26/25


NO MODS
ONLY STOCK GAME/DLC PARTS USED TO CRAFT


ION Powered Fleet Patrol Vessel
Kerbin / Duna Patrol Sector

STANDARD FEATURES :
Crew of 7.
*(There is a 7 Kerbal Reentry Pod)
Capacity of 8.
A K-38si ION Science Reentry Vehicle (r.2.2)
A MANTIS Flying Captian's Chair.
A Science Lab Jr.
A 8i Sci3 ION Deep Space Sci-Probe Designed for fly-by's of Jool.
An auxiliary Solar Panel in the Port Cargo Bay.
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The ION MAIDEN
Workhorse of the ION Fleet, capable of delivering impressive loads within the Kerbin Home World. The Payload can be swapped out and the Launch Sequence will remain valid.
the beauty of utility
The 7 Kerbal Crew Section has a Heat Shield and Parachutes. The Remote Detachable/Deploy-able Auxiliary Fuel Cell is set to disable cross-feed, so it can be deployed in orbit someplace, sent to refuel, or serve as a reserve fuel tank for the Maiden and it's a Bomb too. With this version the AUX Fuel Cell has a very long range and can easily go to either Moon from Kerbin or visa-versa on it's own. When launched from Minmus Orbit it has the potential to reach any Planet in the System, so as it sits it's a good Deep Space Probe foundation. That is a Payload station and without any modifications will carry Payload of similar weight, almost any shape (auto-strut to "heaviest part"). The 4 TERRIER Engines are useful in balancing out different payloads in place of the Fuel Cell, or running without it. It has NUKE Engines and LF Engines to offer different propulsion options and combinations. Arrives on station in Orbit with 21,000 units of Liquid Fuel for Maneuvers and Captures.
Like all the Vessels in the ION Fleet it has an 2/3rd's ION Cruise Speed and an 1/3 AFK Speed and can run for hours. On the IONs you can set up maneuvers in the distance (time) and dial in the throttle to match and it's like setting a course.

Comes with the "KUSH RIDE" hands free auto orbit feature. To activate it use Action Group #1, PC key #1 after turning on RCS and SAS and going to full throttle.
The SCHWARTZ 400 Heavy Lifter is set to "Roll Off" mode and will detach just after orbit has been established but at an altitude where it will reenter, to avoid clutter around Kerbin, you can "Roll Off" and finish up the orbit on the IONs.
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OWNERS MANUAL

THE ION MAIDEN (r.6.2)
* Comes with a Auto Orbit Launch Sequence.
* After Launching the 8i-Sci3 Satellite, check "control here" set to the Guidance Pod *
* After Launching the AUX Fuel Cell, check "control here" set to the Guidance Pod *
* Comes with a "MANTIS" Capetian's Flyin' Chair as standard equipment.
* There is an auxiliary Solar Panel in the Port Cargo Compartment.
* You can swap out the Cargo and the Auto Orbit Launch Sequence will remain valid.
* Place any Staging for the Cargo at the top of the Manual Staging.
* The 4 Terrier Engines are useful in balancing out different Payloads.
* The AUX Fuel Cell Station is an over sized Cargo Station and will support Cargo of similar weight by design.
* For overweight loads in the Cargo Bays (more than standard equipment), if the AUX Fuel Cell is still onboard, try dropping some fuel in the AUX Tank to match programmed flight path.
* The K-38si (2.2) has the range to easily return to Kerbin from either Moon, or go there from Kerbin.
* There is a Flight Time Rig for the K-38si here, for Kerbal's that want to familiarize themselves with the Vehicle or for return trips to Fleet Vessels in Kerbin Orbit.
K-38si Reentry Vehicle + Flight Time Rig

The 8i Sci SAT is cool and it works but this 8i Remote ION Rescue/Sci Lander is another Payload option.
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