Europa Universalis IV

Europa Universalis IV

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All Dwarven Missions Combined - Continued
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11.197 MB
25 Jul @ 10:34am
22 Aug @ 11:45pm
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All Dwarven Missions Combined - Continued

Description
Continuation of the beloved ADMC mod by 82HPWoman.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3100706454

This mod is updated to The Final Empire steam version of Anbennar. It will be removed if the original author requests or updates her mod.

Keep in mind there may be bugs. I will fix them as soon as I receive notice and I am able to.

Dwarven Knowledge patch:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3534685244


Incompatible mods:
Gitlab Anbennar
88 Comments
David  [author] 30 Oct @ 5:03pm 
Adding a list of incompatible mods since it comes up a bunch
Smokey_Lunge420 30 Oct @ 3:05pm 
its must be a different conflict then, everything works fine with these 2 off, but with them on the menu is gone, how do i send that to you? this would be a first for me tbh.
David  [author] 30 Oct @ 2:28pm 
@Smokey_Lunge420 I do not have this problem. Make sure you're using the steam versions of ANB and DK, and not the experimental DK. If you have just the 4 items, in order, listed in the patch description it should work just fine.

If you have a separate mod conflict you can send me your list and I'll tell you what it is.
Smokey_Lunge420 30 Oct @ 1:34pm 
i was using originals and saw your comments so i am now using them, but i noticed the new menu bar missing.
Smokey_Lunge420 30 Oct @ 1:32pm 
yes both your mod and patch.
David  [author] 30 Oct @ 11:03am 
@Smokey_Lunge420 Are you also using the ADMC + DK compatch?
Smokey_Lunge420 29 Oct @ 10:03pm 
just so you know this mod is cutting out a new menu for Anbennar. its the new metallurgy, DK, and WIP black market menu found in the top center of the screen
David  [author] 21 Oct @ 12:18pm 
@Silver Knight @Pirku It'll function. Some missions will be locked out due to the conditions being impossible. You can always manually adjust the mission conditions when you run into those.
Appears to work with doge, played a game for an hour and missions worked, had doge loaded before this and dk
David  [author] 21 Oct @ 6:17am 
@Pirku Looks like Doge ideas and estates both have minor, but likely breaking, conflicts with this mod.

Estates has made changes to the 00_interactions file, and for some reason has moved it to a separate file.
Ideas has changed a couple dwarf trees to handle an idea group swap.