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Thank you for the kind words, but the vast majority of this mod was done by the original author, Falconne. I have adopted it for maintenance, and only made some minor adjustments to try and optimize.
Those seem like good suggestions for optimizing it even further, thank you very much! I'll test them sometime soon.
To give something back, I found a couple of ways to optimize your GetFireCone function that should give a really nice performance boost.
Here's an image explaining the ideas: https://postimg.cc/sQy6GsKB
And here's the code changes you'd need: https://justpaste.it/6kn41
In testing, this update made me able to maintain 60TPS (8-10ms/t) with 15 friendlies and 120 enemies in combat.
The previous version brought me down to <30TPS (well over 40ms/t) in a similar situation; less than half of the target TPS for 1x speed.