Broken Arrow

Broken Arrow

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【US】Coop 2-3 player 章节3:黑环 - Chapter 3:Black Ring
   
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23 Jul @ 4:51pm
22 Aug @ 3:42am
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【US】Coop 2-3 player 章节3:黑环 - Chapter 3:Black Ring

In 1 collection by 凌夏清
合作战役:炽天使 - Co-op campaign:Seraphim
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Description
城市废墟的阴影里,坦克残骸叠着步枪弹匣。狼灌 - 1 的日志在血水里晕开,“匕首” 的呼号被弹片切碎在管道中。救援部队的手电筒扫过货运站的弹孔时,热成像仪里只剩冰冷的履带印 —— 那些故意亮着的红外灯,最后映出的是十具凝固在雪地里的躯体。当 “断箭” 的呼喊刺破夜空,废墟的管道里,还有人攥着从 T-90 上扒下的热像仪,在黑暗里数着剩下的弹药。

In the shadow of urban ruins, tank wrecks pile over rifle mags. Wolf-1’s log bleeds into slush; “Dagger’s” calls are shredded by shrapnel in pipes. When rescuers’ flashlights hit depot bullet holes, thermals show only cold tread marks—the intentionally lit IR beacons last 映出 ten figures frozen in snow. As “Broken Arrow” screams through the night, someone in the ruins clutches a T-90’s stolen thermal scope, counting bullets in the dark.
18 Comments
凌夏清  [author] 7 Oct @ 8:12am 
@Team404.UMP45 这章其实本意是想着一次打一个阶段,下次从检查点继续打的,一次性打完确实是这样,但是现在章节内容不好拆分了,后面其实没有流程这么长的章节了,也算是早期对流程设置不熟练的一个原因吧。不过说实在的,这章我想过重制,但是这一章的重制得等俄军线那边7章弄完了
Team404.UMP45 7 Oct @ 8:08am 
打完了,整整四个半小时的坐牢体验。总结下来就是又臭又长的一张地图,前期到处救人真的非常非常非常无聊,而且房子里面到处是越共 对面每个步兵人均筒子,主动防御是补了又补,救下来的车没有主动防御的被摸两发就死球了,每次推进都要小心翼翼的往前推,不然又吃楼里面的筒子。最后的防守关先是守20分钟,后续又要对面把所有点踩完才能结束,问题是也没有说明对面要把所有点踩完才能继续剧情。打到后面对面单位太多已经卡到我的单位都不听我的指令,到处乱跑漂移的。前两张地图体验算是还不错,时长也ok,唯独这张地图体验真的很差劲,没什么爽感还很坐牢,前面的重复流程真的太多了
凌夏清  [author] 7 Oct @ 7:19am 
@YaoYaoQwQ 你说的这个问题确实有,但是分配这一块游戏里有bug,非主机玩家没法控制移交的单位,不过我会想办法增加救援支线的奖励单位的
凌夏清  [author] 7 Oct @ 7:17am 
@Team404.UMP45 救不下也不影响流程啊,而且,就是困难啊,现在难度调整了,最开始我们测试的时候比这个难多了,发的烟雾弹很有用的
Team404.UMP45 7 Oct @ 4:44am 
前面几个救援友军的点位还能救一点人,到后面救援犀牛小队那里就是激活一大堆人出来然后友军被直接融化,一点人都救不下来。bro你要不自己去试试救人呢,打到后面真的很难不让人流汗黄豆
YaoYaoQwQ 3 Sep @ 3:37am 
我和我朋友一起玩的,总的来说2P3P玩家收益不是很好,主机单位太多。而且还有个bug就是在前往营救目标时,距离还有很远就触发了,需要被营救的单位很快就被击杀,但是最后却提示救到了,给的补给,炮车啥的直接被融化了。如果可以的话考虑一下把营救单位都设置成半血以下的中立单位吧,而且可以按玩家人数进行分配。
凌夏清  [author] 19 Aug @ 9:17pm 
Hahaha Actually, I intended for you all to lose at the end. But I had a "IF" scenario planned as well. Unexpectedly, most of you managed to win.
Operator Doge 19 Aug @ 12:16pm 
Absolutely amazing mission!!! The main push in the town is such a drag, but we managed to win the chapter (and the extended defense mission at the end). Thank you so much for this fun campaign~

Bradleys are amazing in this mission. It can fight tanks and delete infantry, and tanky enough to take hits. Strykers are too squishy, and tanks are too slow to kill things.

We didn't get to save any of the units however since they got instantly demolished as soon they spawned in D: Thank god you still get few units when you clear the area~

A little bit of warning for extended defense at the end would be nice. It caught us off guard to not being able to call in anymore :D
PUFF 13 Aug @ 12:46pm 
又臭又长,bug还多,至今不知道狼獾最后在哪,谁家美军救援部队连个直升机都没有的,最差的图
凌夏清  [author] 3 Aug @ 1:05am 
现在添加了故事节点,整体节奏更轻量化了