Prison Architect

Prison Architect

53 ratings
Biscuitville Prison
   
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14.652 MB
8 Dec, 2014 @ 7:27am
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Biscuitville Prison

Description
A large (708 capacity) mixed prison, that is currently just over half full (about 410 prisoners).

A single routine for all, except the SupMax who spend most of their day in their cells.

The LowSec guys love to tunnel, and since they're quite close to the edge, you need to keep your eye on them.

The MedSec guys are actually quite well behaved and rarely cause any trouble.

The MaxSec are a bunch of tw*ts and almost always try and kick off between waking up and just after breakfast.

The SupMax are mainly Instigators or Volatile with other rough traits, or prisoners who've been particularly dickish, but generally don't cause much bother.

The ProtCust guys occasionally have to run the gauntlet to get laundry supplies or attend classes / workshops. Several have died this way, but hey, no-one's forcing them to leave their compound.

I riot-tested the prison, and even with only a handful of guards they never manage to get into the armoury, but the ProtCust wing was successfully raided a couple of times.

Enjoy.
25 Comments
TKB || Jeff McBiscuit  [author] 25 Dec, 2014 @ 12:57am 
Ah that's because the AI prefers the route of least resistance, and cell doors represent the highest. A longer route through two staff doors is preferable to a shorter one with two cell doors. It's simple logic but it's not always entirely practical. It'll get sorted one day.
Sinner_D 24 Dec, 2014 @ 2:02pm 
Ahh, ok I get that now. Yah just started adding door servos prison wide, my prison value is going ^ :D

wish they gave better control of who goes where, my kitchen staff are retarded, my prison has built in staff only hallways, yet none of them use it, rather they take the long regularly traveled route which requires officer gate keys, several more doors, longer path, oh and all those murderous prisoners...WHY WHY WHY dont you just turn left instead of right, look your very own hallway...GO DAMNIT!!! LOL

oh yah, and prisoners rather stand at a staff only door for eternity(or til I give in and remote access them) when if theyd go straight for 5 more squares theyd be welcomed by gate key holding gaurds whos soul job is to stand there and open doors.

LMAO
TKB || Jeff McBiscuit  [author] 24 Dec, 2014 @ 8:46am 
:)

Fixtures and fittings are all the items, furniture, objects etc, and bricks and mortar are the walls, floors and whatnot. It all has a cost and therefore a value, and it all adds up, especially in large prisons like this one!
Sinner_D 23 Dec, 2014 @ 3:16pm 
im 2days in, i dont even know what "fixtures and fittings / brick and mortar" even mean...lol
TKB || Jeff McBiscuit  [author] 22 Dec, 2014 @ 11:27pm 
A good chunk of the value is the capacity, then add the fact that there's a lot of fixtures and fittings, and bricks and mortar is almost half of it.
Sinner_D 22 Dec, 2014 @ 6:44pm 
why does everyone do outside access? screw these prisoners are criminals, once you enter my prison its in til your out or dead. deaths happen more than not cause my stupid med team wont leave the hospital room...lol

my prision only cells approx. 50ish max 72 with design, and its worth 200k, why is yours worth so much?
+theo+ 21 Dec, 2014 @ 2:54am 
Tnx for this. Now because of this,I don't need to spend time building a great cell. I just started this game and now I have the one of the most nicest cell. XD ty
stww2 20 Dec, 2014 @ 9:49pm 
Great description.
Migsters 20 Dec, 2014 @ 5:35pm 
i cant open the game how do u open it
alex :) 20 Dec, 2014 @ 12:37pm 
how do you open the prison in the game??