RimWorld

RimWorld

56 ratings
Annihilator Turret Conventional
   
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Mod, 1.4, 1.5, 1.6
Tags: 1.9, 1.8, 1.7
File Size
Posted
Updated
829.186 KB
22 Jul @ 8:28pm
27 Aug @ 12:44am
3 Change Notes ( view )

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Annihilator Turret Conventional

Description
Here's another one 👉👉 [Original Turret Mod Affecting Game Balance]


A heavily armored turret equipped with three synchronized barrels, designed to suppress and eliminate enemies. It requires steel as ammunition and runs on electricity. Whether facing infestations or mechanoids, targets within range are swiftly suppressed by its overwhelming firepower. The turret’s armor also provides temporary protection against enemy attacks.


A turret stronger than the original game turret, it won't explode, consumes electricity and steel to fire, and has temporary health to block enemies.


Description: Annihilator Turret
Durability: 800
Flammability: 0%
Cover Effectiveness: 50%
Terrain Requirement: Light
Construction Skill Required: 5
Aesthetic: 5
Power Consumption: 150 W

Construction Resources:
150x Metal, 50x Steel, 5x Components

Weapon (Ranged):
Damage:** 20
Suppression Ability: 0.5
Armor Penetration: 30%
Rate of Fire: 240 rpm
Burst Count: 3
Range: 40
Accuracy (Close): 95%
Accuracy (Near): 90%
Accuracy (Medium): 80%
Accuracy (Far): 70%
Cooldown Time (Ranged): 1.50 seconds
Aiming Time: 1.5 seconds
Firing Count: 180
Requires Steel for Ammo Loading

Manufacturing Resources:
150× Metal
50× Steel
5× Components

Unlocked after researching the Autocannon Turret.
16 Comments
花无十日红 12 Sep @ 4:37am 
贴图很漂亮 喜欢
pklemming 27 Aug @ 9:49pm 
Yeah, I am quite liking it, and it suits gravships well
DracoHoribilis 27 Aug @ 9:57am 
Oh man, this has kept me alive every game so far :D Imagine my surprise
pklemming 27 Aug @ 7:58am 
Many thanks. I may will give it another try. I really want a big gun for my gravshipl, but I don't want it to trivialise my game :) Finding any weapon mods that don't break balance is really hard.


Putting it behind research is great, thanks.
比烧酒  [author] 27 Aug @ 12:29am 
@pklemming This turret is inspired by the Autocannon Turret and is even more powerful. Its shooting accuracy and aiming time have been reduced (still stronger than the Autocannon Turret). Additionally, the construction requirements have been changed so that it is unlocked after researching Heavy Turrets.
pklemming 26 Aug @ 8:59pm 
Additionally, I just noticed it has 100 accuracy over all ranges, when compared to a mini turret having 77% - 70% - 45% - 24% with a waay longer cooldown and lower armour pen and a MASSIVE range

I know you were going for balanced, but this is not even close.
pklemming 26 Aug @ 12:15pm 
A big problem with this, is you did not put it behind turret research, so starting as a tribal colony, I am able to build this turret with no research.
比烧酒  [author] 26 Jul @ 10:56pm 
@君理 完全可以 他不影响别的模组,只是添加了炮台
君理 26 Jul @ 9:36pm 
请问可以中途添加吗?
比烧酒  [author] 26 Jul @ 8:49pm 
这个伤害总射击三次 加起来60 就比原版铀弹多了20伤害,射击距离也差不多,就是这个炮塔比较便宜