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EX02 MIL G
   
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Category: Military
File Size
Posted
Updated
60.510 KB
21 Jul @ 5:10am
6 Sep @ 8:37am
15 Change Notes ( view )

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EX02 MIL G

Description
Advanced Infantry Project

WARNING WORKS ONLY BETWEEN 30-80 FPS, any MORE or LESS and it will glitch out.
DISABLE AUTOMATIC COUNTER STEERING, to fix the bug in non alt mode.

Controls:
B - Autojump (only jumps when there's an obstacle in front)
X - Crouch (for taking cover or moving indoors)
Hold X - Prone (currently non-functional)
Space - Walk mode (enables more accurate movement)
L - Night Vision
K - Light
NUM 5 - Drop weapon (for RP or getting rid of dead weight)
NUM 6 - disconnect helmet (allows you to fire bobs weapons from inside)

NUM 1: HMG
NUM 2: Grenades (works as mines or breaching charges, arms after 5s and explodes if an enemy vehicle is nearby)
NUM 3: Thumbs up (planned for missile launcher)
NUM 4: RESET ALL SLOTS
HOLD NUM 2 + NUM 4 to detonate granades.

Note that this is neither a tank nor a drone. It's not quite infantry either. Think less like a man, and more like a gorilla fighter on crack. You’re fast, erratic, unpredictable, and built to survive. This unit is designed to rush, overwhelm, disable - dismantle closer the better.
Armor can withstand up to 3 HMG bursts without major damage and can stop up to 3 AP rounds. Unless they hit you with a tank’s main gun or use some overpowered piss cannon, you’ll be hard to kill.Within 50m you can overwhelm and jump on top of most tanks, making their gun useless. Use grenades or your gun to disable their tracks or engine, then hide and wait for them to get out.

WARNING: Works only between 40–80 FPS. Any HIGER or LOWER and it may glitch out.
34 Comments
oko  [author] 6 hours ago 
Updated, give it an under barrel grenade launcher on slot 3, and all versions now have thumbs up on reset all slots button.
oko  [author] 1 Sep @ 1:56pm 
Hey ye so someone made his own version and called it EX03 while I'm ok with people making their own modifications please don't call them EX03 since that will be completely new design with rotating upper torso and more focus on procedural hand animation.
GamerJJ2014 30 Aug @ 11:42am 
cool
oko  [author] 30 Aug @ 10:52am 
Made a new HMI with missile launcher, first version to be actually OP if the enemy team has nothing specifically against it.
GamerJJ2014 25 Aug @ 12:52pm 
alr, im not good at building so ill ask my brother lol. i mean, i might give it a try, but it will look hideous xd
oko  [author] 24 Aug @ 12:41pm 
Also guys if anyone wants to make other weapons for it feel free to do so, just take the gun with piston from it as a blueprint and edit it to something else.

NOTE: keep the trigger butstock and whatevr the other hand will hold in the same general area so it doesn't look weird, and you cannot build higher then the piston do to collision.

I'm really looking for good flamethrower, sniper rifle, SMG, shotgun, mingun model.

Also if the gun doesn't fit just ask me and I will figure out how to make it work and look good, same if you want to change how it holds the gun.
GamerJJ2014 24 Aug @ 5:54am 
nice :steamthumbsup:
GamerJJ2014 21 Aug @ 3:00pm 
lol