Left 4 Dead 2

Left 4 Dead 2

188 ratings
Proximity SI Alert
   
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Infected: Special Infected
Game Content: Scripts
File Size
Posted
Updated
12.115 KB
20 Jul @ 11:50pm
23 Jul @ 7:55am
3 Change Notes ( view )

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Proximity SI Alert

Description
Plays a distant warning sound immediately when a Special Infected (SI) spawns, and switches to a close-range warning sound if the SI approaches survivors.

The mod disables the vanilla game's SI alert sounds because:
Their trigger distance is randomized with low trigger probability,
The vanilla sounds continue playing even if the SI dies immediately after triggering them.
This mod ensures warning sounds stop instantly when the SI dies.

*Note: May become overwhelming in multi-SI scenarios due to excessive overlapping sounds.

This is a script mod (vscripts) and works on local servers (listen servers).

Video: Special Approaching Warning Sound [www.bilibili.com]
13 Comments
Aaron 29 Aug @ 9:07am 
希望这个MOD能让我随时听到那只该死的猴子
WuChan 26 Jul @ 2:27am 
good mod, let player take advantage
皮克斯 24 Jul @ 3:58am 
更新了什么呀
科比布莱恩特 22 Jul @ 6:22pm 
在B站看了,应该是属于加大特感提示音
RëdXI 22 Jul @ 1:36am 
finally, i can now stop being caught by a random Jockey that appeared out of Narnia in my solo runs
botian  [author] 21 Jul @ 10:26pm 
yes
Barktrap 21 Jul @ 10:15pm 
Does this work with mods that change the sounds?
wo bist du 21 Jul @ 8:48pm 
translation: when a special infected spawn or when they get close to u, their exclusive music (warning sound) will be played immediately to remind u their presence (probability: 100%)
vscript, local server only
LeSuperFishe 21 Jul @ 4:52pm 
boomer jumpscare
Snekenjoyer6 21 Jul @ 9:43am 
y'know this would be pretty heat for a horro modpack!