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Rapportera problem med översättningen
Sorry didnt mean to direct that at you, was talking in general)
Defending form alternative location is something for me to think about, how to implement it.
Thanks for the suggestion about Storage Facility, I'd make something with that map too soon
check few things:
- you uploaded files into correct folder as mentioned in the instructions
- you waited for about 5-10 minutes after that (sometime faster)
- you are looking for Defense game mode and then you should see the map
If none of these helped, then Im out of ideas, i'd need to see your filesystem to be able to help.
If you get like really stuck - feel free to DM me, ill tell you what screenshots to take, so we can figure this out
But yeah, I get that, my intention was to just defend from a different location, not to prevent exploration.
I think the Storage Facility (Underground) would make a good map for this btw, I think that map deserves more love
Glad that you like the mod!
NPC go there cause i didnt put navblock on the pipes after I closed them out, cause I assumed there wont be players behind wall that they have to chase
Leaving the village is a cowards way and its not intended, so to speak and I dont feel like spending mcuh time putting walls and stuff around the area)
Quick fix to avoid having people running off to the wild is by making initial time before wave setting to about 10 sec - you wont be able to run far enough so you are not shot by appearing AI)
Only thing I noticed is that NPCs still try to pathfind through the three pipe-entrances (found along J8-J10 on the ingame map) to the compound which are blocked... so they just get stuck trying to walk through it.
(Only matters if you leave the village)
Yes, definitely, I'll add 2-3 more maps over next few weeks
Will you be making more maps for it?