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I've been working on a complete overhaul of this mod, I found out how to get around the recipe issue that I originally had when I first created this. So going forward you'll be able to build "custom" Bloomery/Furnace etc etc allowing me to use any recipes I choose. It will be in a stable / playable state tomorrow sometime and I'll release it.
Lastly, I appreciate the feedback as always and I look forward to hearing from you all when the new stuff comes out.
@Nexus, the oddest part for me was it was working fine, then I moved my crafting stations around and then it went back to single ingot. Its like it forgot the mod LOL. As I said above, will work with the load order and see if that impacts anything.
Yes, you can add this mod to an existing save.
@Nostromos
Thank you for the kind words! I'm not sure what the issue could be, possible a conflicting mod? Or if you have not already, try un-subbing the mod and re-subbing I know some times steam is weird about its updates.
Just in case you or others have this issue still, I've added the ability to craft Bronze ingots at the toolmaker. 100% custom recipe, so it should function no matter what.