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Huge Earth Map - Tactical World View
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Tags: CustomMap
File Size
Posted
Updated
170.633 KB
18 Jul @ 7:58am
16 Sep @ 2:06am
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Huge Earth Map - Tactical World View

Description
v1.3
True World Map On Polar Axis between Atlantic and Pacific.

Custom Projection made in QGIS of the world topography map. Then imported in Humankind and adapted. Should be as realistic as possible.

This Earth map makes every continent playable — including the North and South Poles — while also improving the realism of north–south distances.

I started from a topographic world map and used QGIS to customize the projection, setting a point in the Atlantic and one in the Pacific as the new “north” and “south” poles. I then slightly exaggerated the size of islands, imported the map into Humankind, and adapted it for balanced gameplay.
For example, you can explore the topographic depression of Lake Ayding (China), though less exaggerated to keep the map playable. Likewise, the main Pacific islands are included, even if they had to be enlarged to be noticeable after import.

Your journey begins in Japan, where you can experience the full potential of this unique map. And if you never played New Zealand civic than really try it! It's worth it!

Here also the Ice Age version: "Huge Ice Age (LGM) - Tactical World View" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3570236119


Starting Locations:
1 Japan
2 South Africa
3 West Europe
4 Mesopotamia
5 India
6 China
7 Kazakhstan
8 Australia
9 America North
10 America South

To custom starting points, download the map and edit it in Content -> Map Editor.
8 Comments
Plef  [author] 16 Sep @ 2:16am 
v1.3
-few adjustyements on territories.
-Improved hydrothermal fields distribution.
-Additional natural modifiers on poor territories.
Guvenoren 11 Sep @ 2:32am 
Now I'm curious to try this myself.
Plef  [author] 11 Sep @ 1:49am 
v1.2
-Coastal water added to some islands in Atlantic to allow early access.
-Free see passage around Africa. No territory cutting passage.
-Territory border update for some Islands to allow attachments of territories.
Headshot3517 31 Jul @ 12:31pm 
Really fun map but idk who in the right mind thought Kanto Plains is a good starting point. There is no place to build and no natural wonder nearby. Really really tough start so ill be changing the starting points to balance it out a little bit more.
LoLya 27 Jul @ 12:23pm 
Im broke my brain
Guvenoren 24 Jul @ 6:41am 
Some suggest it *is* possible. Check the mod lists here
Plef  [author] 24 Jul @ 4:10am 
No only conventional huge. 155x88
Not sure if possible to make it even bigger..
Guvenoren 23 Jul @ 8:27am 
How big is the map? Bigger than conventional "huge"?