Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

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Clangeddin's Utilities (Respec tool, Autobuff, Autoloot, Recall Companions and Bugfixes)
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17 Jul @ 1:54pm
23 Aug @ 3:49am
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Clangeddin's Utilities (Respec tool, Autobuff, Autoloot, Recall Companions and Bugfixes)

In 1 collection by Clangeddin.86
Clangeddin's Collection - Neverwinter Nights 2 Enhanced Edition
6 items
Description
This mod was formerly known as "Clangeddin's Collection", but it was made years ago in a time when mod collections were not exactly a thing, so I decided to rename it to avoid confusion.

This mod will provide the following features:

RESPEC TOOL
Allows to rebuild your character with 2 possible options.
1) Full rebuild. Rebuilds from level 1 allowing you to choose ability scores, deity, background, alignment
2) Partial rebuild. Simply sends you back to the level you choose and grants you back the exp.

Keyboard and Mouse users will find the button below the exp bar in the Character Screen or in the Interface Button near the mode bar (lower right corner of the screen)
Controller users will find the button in a new tab of the Character Screen.

MORE DETAILED INFO
Examine windows will now display additional info for targets
Creatures will display Level, HP, AC and Saves
Items will display their Gold Value
Placeables and Doors will display their hardness value.

UNRESTRICTED LEVEL UP
All companions will now be allowed to select whatever class they qualify for during level up.
There is a small known issue for now: the first time you level up it will not work, however, if you cancel the level up and try levelling up again, it will work.

AUTOBUFF
Buttons have been added to the interface to instantly cast all available buff spells (depending on Metamagic) to the target.
Keyboard and Mouse users will find them in the QuickCast menu (default key F)
Controller users will find them in the Context menu (press A or Square depending on the controller..)

Spells that come from a radial subselection (such as Energy Immunity) or spells that can provide maluses and are countered by similar buff spells (such as Enlarge and Reduce Person) are not casted by the autobuff.
This can be disabled in the options.

AUTOLOOT
A button that will automatically force your controlled character to pick up all items on the ground nearby and inside placeables that are not locked or trapped. (Some placeables are excluded from this, so make sure to still look around well).
Keyboard and Mouse users will find the button near the Mode Bar (lower right corner of the screen)
Controller users will find the button to the right of the Hotbar

RECALL COMPANIONS
A button that will immediately teleport to you all companions, summons ecc (useful in those situations where they are stuck in other rooms and cannot move to you)
Keyboard and Mouse users will find the button near the Mode Bar (lower right corner of the screen)
Controller users will find the button to the left of the Hotbar

BUG FIXES
1) Spell resistance from items firing only once.
2) Damage immunities from items becoming vulnerabilities if they surpass 100%.
3) Improved Uncanny Dodge not working. (This is actually a buff to the feat and may be disabled)
4) Fix to an exploit that can allow you to equip items for which you don't have the required proficiency.
5) Changes to spells that provide 100% elemental damage immunities, they have been changed to 9999 damage instead so the probability of incurring in the immunity overflow bug is reduced.
6) Fix to the Staff of Balpheron.

OPTIONS
Several options are available inside the script "clangeddin_library.nss" to alter the behavior of the various mods.
All instructions are written there as a comment.
The file also Includes a general library that provides many new functions that scripters can use.
Use #include "clangeddin_library" in your script to make use of the new functions.
More detailed info can be find inside the script as comment on the function prototypes.
133 Comments
Seldomar 30 Sep @ 12:07pm 
Thx for answer
Clangeddin.86  [author] 30 Sep @ 10:34am 
The mod had some changes in latest versions that are not reflected in the screenshots.

The UI can no longer be changed because the custom style has been removed entirely, for both the Party Bar and the Target Window. This had to be done, unfortunately, because in EE they were causing crashes.

As for the amount of health, it was removed from the target window, but it was added to the Creature Examine screen. Select your target, hold right click and press examine. The Description should be preceded by the stats, you will see, Levels, HP, AC, Saves, Ability Scores, ecc...

In Next versions I will update the screenshots as well.
Seldomar 30 Sep @ 10:20am 
Hi. Sorry to disturb. My friend bought the NWN2EE GOG version and tried to install your mod. The preset of GUI don't work for him, There is no item about changing the UI style in the mod settings window and he don't see amount of health and armor on enemy in UI, but the whole mod (autobuff etc.) work very well. Maybe he made a mistake during the installation?
mundanethings 30 Sep @ 4:14am 
I apologise, maybe I'm just dumb today
Clangeddin.86  [author] 29 Sep @ 10:41pm 
The screenshots you posted has nothing anomalous in it, it seems to be working as intended.
Just push the next button and select one of the deities, then press confirm.
Other mods have nothing to do with that because they do not affect the specific custom xml UI I made for this mod.
mundanethings 29 Sep @ 7:51pm 
Hey there,

I think it's probably related to the UI. Might be something else I have installed.

https://ibb.co/Cp04RQvb
https://ibb.co/5hCtC3gY
https://ibb.co/DfnNTm2p
Clangeddin.86  [author] 29 Sep @ 10:08am 
The Character Essence has been removed in previous patches as it no longer has any practical function. It was replaced by UI buttons that handle the autobuff feature (quickspell UI for keyboard and mouse and Context UI for Gamepad). The screenshot is simply from old versions of the mod.

As for the Deity list, it can be browse with the use of the Next Page and Previous Page buttons as shown in the screenshots in the following links:

https://ibb.co/ZpkhM3j1
https://ibb.co/4n1jT5Rj

It's the same as with Backgrounds.
mundanethings 29 Sep @ 3:42am 
I'm running into an issue where when rebuilding, I cannot scroll or browse the Deity list. I also don't see essences in the UI like in the screenshot. Might be UI related bug.
Niallkalipe 28 Sep @ 8:29pm 
How do i use this mod?
Daimon D. Heart 18 Sep @ 6:52am 
Finally got to MoTB and I tried to relevel Safiya and ran into a slight problem. Safia has a special familiar (Kaji), that is supposed to have Construct and Rogue levels. (He's essentially like Pixie familiars from NWN with skill points to open locks and disable traps.)

Safiya starts at level 17 as a 7 Wiz/10 RW. I decided to keep her mostly the same but swapped 2 Wiz levels for 1 EK and 1 PM. Once I was done, I had her summon Kaji and he was now only a level 1 Construct. I'm guessing he doesn't have the normal progression system as other familiars and releveling Safia messes things up.

It's possible his rogue abilities are tied to Safiya having at least 7 Wizard and 10 Red Wizard levels. I'll try again once I get her to 20 just so I have more room to play with her build.