Left 4 Dead 2

Left 4 Dead 2

257 ratings
Turtle Rock Aesthetics
5
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
262.647 MB
17 Jul @ 12:37pm
19 Jul @ 7:28am
3 Change Notes ( view )

Subscribe to download
Turtle Rock Aesthetics

In 1 collection by yoru
GRIT
103 items
Description
For single player or local co-op server.

This is a total conversion mod for the original L4D1 campaigns.
It's meant to be paired with the GRIT collection.

GRIT is made only for No Mercy, Death Toll, Dead Air, and Blood Harvest, nothing else.

The terms "redesign" and "downgrade" (by the definition of TRS) seem very interchanged.
Anyway, this mod aims to replicate bits and pieces of L4D's 07 beta build, it's a bit vague.
You aren't forced to play Grit, but any issues you may experience outside of it will be nullified.

Lite version with just the skylines.

  • Contributors & Credits

    Lumi for assisting me and speeding the process up, coloring all of my 2D sprites.
    Thanks to ChimiChamo for vscripting the stuff I made in hammer into vanilla maps.
    Devious Critter for some screenshots, a brick normal map & help with the poster,
    A couple of screenshots of Death Toll, and No Mercy were taken by Meiludex.
    All skyline textures are of Miami, Los Angeles, and Toronto custom made by me.
    No Mercy and Death Toll skyboxes were heavily modified and recolored by Lumi.
    Color corrections made by me, so are a lot of the texture modifications and normals.
    Final two beta inspired screenshots with poses are made by AngelGabbyEnjoyer.
    Concretewall001 is made by me using half life 2 assets, edited a bit by Craneo.
    Piss yellow tile color samples taken from Murfeys Fairfield Terror subway tile.

Regarding the previous upload & DMCA

I used a subway floor texture that belongs to Oxxy (convinced it was from CS:GO, due to Ceno) and some piss covered concrete wall. We beefed with each other for no reason and he filed a DMCA strike in the heat of the moment. I removed the few custom textures I might've used unknowingly at the time. TRA is meant to use only stuff by Valve, & my own original assets.

This mod will not be finished, no interest.
56 Comments
LazyError[Real] 5 Sep @ 6:45pm 
hm how nice.=3
skullmonkey 31 Aug @ 11:49am 
can you mix this with sno mod :steamhappy:
Mono 28 Aug @ 3:04pm 
yummy byetah slopmare 2: the sloppy joe :melon::melon::steamhappy::steamhappy:
Pink Flamingo 19 Aug @ 3:04pm 
damn
yoru  [author] 19 Aug @ 2:05pm 
Aside from the half assed CC, Dead Air hasn't been worked on at all. It was originally planned to gradually transition into nighttime as you progress towards the finale, each map would've used a unique color correction and skybox.
Pollos 19 Aug @ 11:39am 
My only complaint about this beautiful mod is that Dead Air should be darker and bluer like Death Toll according to the beta
Jakko 30 Jul @ 7:20pm 
ts making me nut bro
SquidFromAsia 30 Jul @ 5:23pm 
SEXY
Pink Flamingo 27 Jul @ 9:09am 
im fucked in the head or you added an extra trees in blood harvest finale?
Hypnos 27 Jul @ 1:38am 
so dark and nice