Necesse

Necesse

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What is that? (WIT)
   
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File Size
Posted
Updated
564.387 KB
17 Jul @ 10:03am
26 Sep @ 7:13am
11 Change Notes ( view )

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What is that? (WIT)

Description
An utility mod client-side for knowing what you are looking without needing to pick up the objects or using debug stuff, it also supports the mobs and tells the origin mod when possible.

[Features]
- Support for mobs, objects, and tiles
- Support for telling the origin mod
- Health, Armor and Resilience of mobs
- Resizable and movable in-game

- A config file, located:
- On Windows: "%APPDATA%/Necesse/cfg/mods"
- On Linux "$HOME/.config/Necesse/cfg/mods" ($HOME -> /home/yourusername)

[Changelog]
- improved icons
- added resilience display
- added armor display


"The game didn't saved the new position":
If this hapend, ensure to wait a few seconds before exiting correclty the game, the confings save is delegated to the game, and a chash may have caused an issue
4 Comments
Oblio  [author] 20 Jul @ 12:00am 
fix out, just give Steam the time to approve it, I would be surprised if it can still crash at all with this update :despotflip:
Oblio  [author] 19 Jul @ 11:10pm 
apparently was the gravestone, this time I'm adding controls to prevent the game from crashing regardless of what goes wrong
Oblio  [author] 19 Jul @ 10:38pm 
thanks for the report, I will look for a fix
LD 19 Jul @ 8:45pm 
Caused a `NullPointerException` on one of the tile, not sure which one unfortunately.



java.lang.NullPointerException
at java.base/java.util.Objects.requireNonNull(Unknown Source)
at necesse.inventory.InventoryItem.<init>(InventoryItem.java:60)
at necesse.inventory.InventoryItem.<init>(InventoryItem.java:68)
at necesse.inventory.InventoryItem.<init>(InventoryItem.java:72)
at necesse.inventory.InventoryItem.<init>(InventoryItem.java:80)
at whatisthat.HelperClasses.InfoUtils.getObjectIcon(InfoUtils.java:103)
at whatisthat.HelperClasses.FormUtility.getIcon(FormUtility.java:42)
at whatisthat.container.InfoboxForm.updateContent(InfoboxForm.java:43)
at whatisthat.InfoboxManager.updateContent(InfoboxManager.java:20)
at necesse.gfx.forms.MainGameFormManager.frameTick(MainGameFormManager.java:209)
...