RimWorld

RimWorld

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Survivalist Equipment All-In-One
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Mod, 1.4, 1.5, 1.6
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5.468 MB
17 jul @ 8:46
26 aug @ 1:31
4 ändringsnotiser ( visa )
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Survivalist Equipment All-In-One

Beskrivning
Details
This mod adds a collection of gritty, practical guns and gear for the hardcore survivalist. Whether you're fighting off raiders, hunting for dinner, or just trying to look cool in the wasteland, this pack has your back. Expect rugged rifles, no-nonsense sidearms, and clothing tough enough to wrestle a bear (results may vary).

Balanced for vanilla-style play, with a focus on utility over flash. Perfect for those who want their colony armed like a backwoods prepper with a point to prove.



CE Compatibility
@terrorbob238 has kindly made a patch for CE users here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529950824

DLC Requirement
REQUIRES BIOTECH

[ko-fi.com]

Credits
Everything made by me.

Rimworld is owned by Tynan Sylvester.
Populära diskussioner Visa alla (1)
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26 aug @ 9:06
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98 kommentarer
kingrevolucion12 5 timmar sedan 
Thanks for the excellent mod, it gives depth to survival games, I wish you could add more clothing, maybe another backpack, generally more things with a post-apocalyptic look... it's what I've been looking for for a long time, but none of them provide total immersion.
S.E.A.F Admiral 9 okt @ 18:46 
this... might make me play a nomad palythrough... aaagh!
Мир 7 okt @ 22:33 
Спасибо за эту замечательную работу)
Draconis🐊 3 okt @ 14:23 
Super fun mod, weapons are actually balanced. AMR is similar to other large AM rifle mods and longer range shotgun works well vs faster shorter range ones.

Workspeed bonus on knife and packs however are not. Knife lets you do everything from surgery to crafting components 10% faster and its very noticeable with high skill/bionic pawns.
Bacon_15 3 okt @ 10:09 
Amazing pack man! Ty great work
Jerber69 16 sep @ 18:11 
Do backpacks also increase max weight capacity? Thx :)
Scott Wilco  [skapare] 14 sep @ 23:52 
@Dim Yep. You'll need to take the ranged weapon XML and give it it's own mod folder. Lots of info on the modding wiki for folder structures. As long as there's no stats in there related to the DLCs it should be fine. 1.4 is another issue though. You may just have to gradually troubleshoot through any errors, if the game throws any.
Dim 14 sep @ 23:37 
I'm sorry if this was answered before, but i didn't see anything related to what i'm about to ask:
Is it possible to just have the guns? i don't have the DLC Biotech, but i'd love to have these guns in my no DLC rimworld gameplay (1.4 btw).
If i can do it myself i'd appreciate it if someone explains how i can do that
Scott Wilco  [skapare] 12 sep @ 23:09 
@Klaus That's a vanilla issue. Figured I'd leave it in though in case it ever gets updated.
Klaus Von Wonderstrap 12 sep @ 16:12 
the survivalist backpack doesn't give the 15 capacity it says it should :c