Space Engineers

Space Engineers

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Ulfur-class Patrol Cruiser
   
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Type: World
File Size
Posted
Updated
967.206 KB
7 Dec, 2014 @ 9:28am
17 Dec, 2014 @ 2:39pm
5 Change Notes ( view )

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Ulfur-class Patrol Cruiser

Description
NOTE: YOU NEED TO RESET OWNERSHIP AFTER LOAD. I wish to did it myself, but original save was broken and I cannot update this one. After reseting, you have to assing ship, fighters and drones under your ownership. Read below, how to assing drones to you.

UPDATE: Ship moved to the basic coordinates, world set from unlimited to 50 km. Slightly updated ship systems, drones and fighters replaced by new versions.

Description:

Ulfur-class patrol cruiser is very first space vessel from Aesir Engineering. With two hundred meters of lenght and 20,000 tons of weight is sorted to the smaller part of cruiser family. Even it's smaller size, Ulfur-class cruiser is fully capable of long range patroling routes in outer rims. Also, inner space of ship is almost 100% used, every part of ship has it's purpose. Desing of the ship is inspired by wolf ("ulfur" means "wolf" in icelandic) and front has very animal look - head with paws.

Slant shaped hull is designed for best possible weight/protection ratio and maximum space coverage by weapons. Good passive defense is supported by heavy ventral armor coating. Core systems are also heavily armored and a most of them (energy, gyros, communication) has backing for keep ship alive in any case. Large array of automated turrets (gatlings, rockets) can effectively protect ship against fighers, bombing runs, rockets or torpedoes. Ulfur-class can carry two vessels to size of small gunship/dropship in hangar bay, but we are delivering it with two Veidir-class MkII multi-role fighters. There are no escape pods because according to our philosophy, losers don't deserve their lives.

Ulfur-class is mainly patroling vessel, what means balanced offense and defense capabilities to keep peace. For offense is ship equipped by three long range railgun turrets, which are controled directly from battle bridge through control blocks. Each turret has it's own ammunition cargo, conveyors and gyroscope for maximum accuracy. Railguns are also supported by 4 Leynir-class artillery drones, long-range beasts armed by four battlecannons each.

In creating of Ulfur-class were used high end technologies and a core systems are semi-automated by timer block arrays. Drone bay gates are completely automated by sensors. Energy efficient propulsion is managed by thrusters provided by Sage Industries, for quick maximal speed is ship equipped by one Titan engine™ supplied by capacitor array. Braking force can be boosted by gravitation brake. Ship is powered by pair of Advanced magnesium reactors. Complete life support (generators of oxygen, water) is on board, cruiser has fitted refinery and assembler array to create all missing parts, ammunition or reactor fuel.

How to launch ship's systems:
1) Open entrance airlock
2) Go for blue light to command bridge
3) Take a seat in command console
4) Press System launch button (first button on toolbar)
5) ???
6) PROFIT!

How to assing drones after ownership reset:
1) Launch ship, assing it under your ownership
2) Turn on drone bay gates and open them
3) Go to drone bay (you have to exit ship and go in from outside)
4) Assing all drones to you, then go to battle bridge (left side on lower deck)
5) Connect drones through connectors, turn on their main antennas (named "Antenna - Main - X - Y).
6) ENJOY!

Specifiactions:

Lenght: 202,5 m
Mass: 20,739 tons
Acceleration: 3,14 m/s-1
Acceleration force: 65,2 MN
Braking force: 10,9 MN + gravitation brake
Gyroscopes: 44 + 16 backing

Crew:
6 officers, 30 staff, 2 fighter pilots
18 soldiers

Powerplant:
2x Advanced magnesium reactor (350 MW)
Capacitor arrays, accumulator arrays, backing battery arrays

Weapons:
35x Gatling turret, 7x rocket turret, 3x railgun turret (controlled from battle bridge)

Cargo:
6x large container, 16x azimuth small container
4x cargo connectors on pistons

Hangar bay capacity: 2 vessels to size of small gunship/dropship (carrying 2 Veidir-class Mk II multi-role fighters)

Drone bay capacity: 4 drones (carrying 4 Leynir-class artillery drones, controlled from battle bridge)
14 Comments
Chi-0 9 Mar, 2015 @ 11:58am 
:):):):):)p:):):):):):):):P:)
Prďák  [author] 19 Dec, 2014 @ 5:42pm 
Just reset ownership after first load, you should open airlock afterthat. I can't reset it myself, because my original file was broken and it's impossible update this file for me.
objectophilia 18 Dec, 2014 @ 2:49pm 
The ship is denying me access to the airlock. Does anyone know how to fix that?
Bigred2989 17 Dec, 2014 @ 7:54pm 
Yeah, same here. Also I couldn't figure out where the drone controls were. Where exactly is the battle bridge?
Prďák  [author] 17 Dec, 2014 @ 6:11pm 
My fault - I expected that ownership in saves is rewrited to a person who loaded the world. I'll reset it and update yesterday, today I'am quite tired to do anything. However, I don't feel a difference between unlimited and 10, 20 or 50 km world, loading everytime takes same amount of time (3 or 4 minute on my laptop).
Bigred2989 17 Dec, 2014 @ 3:46pm 
I'd make it even smaller. Still took me a couple of minutes to load. And I had to quit and reset ownership because it was all set to you (understandable since you have RC drones and such)
Prďák  [author] 17 Dec, 2014 @ 3:22pm 
@Bigred2989 Thanks for response, I set borders to 50 km, if it helps. Ship is moved to base coordinates and set beacon on, so even in case of some bug you can find it.
Bigred2989 16 Dec, 2014 @ 8:29pm 
And maybe not make the world borders smaller. It'll probably load quicker too.
Bigred2989 16 Dec, 2014 @ 8:28pm 
Crap, what direction should I fly? I can't see it anywhere? Maybe you need to reupload the world file?
Rhedd 14 Dec, 2014 @ 1:09am 
I like it! I love ships that are as well designed on the inside as on the outside.