RimWorld

RimWorld

95 ratings
More Balanced Raids
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Mod, 1.6
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533.414 KB
14 Jul @ 12:56pm
5 Aug @ 12:16pm
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More Balanced Raids

Description
Tired of seeing 30 tribals 🤕 with nothing but clubs? 😫 Bored of pirate raids 🏴‍☠️ that are just 15 identical guys with the same rusty pistol? 🔫

💥 More Balanced Raids 💥 completely transforms the RimWorld combat experience by overhauling how the game generates enemy raids. Say goodbye 👋 to monotonous hordes and prepare for tactical, varied, and believable 🤔 strike forces that will challenge your defenses in new and interesting ways!

This mod dynamically rebalances the composition of ALL hostile factions 😈—vanilla, DLCs, and from other mods—to ensure they attack with a smart mix of unit roles, adapting their strategy based on the raid's size and adding a layer of unpredictable chaos. 🧠

🚀 [KEY FEATURES] 🚀

🎲 Tactical Chance & Raid Variants: Not every raid should be a perfectly executed military operation! A "Tactical Raid Chance" slider lets you decide how often balanced raids occur. Furthermore, every tactical raid has a chance to become a "Variant Raid", introducing unique, chaotic challenges:

💊 NEW! Chem Addicts: A desperate group of addicts, some suffering from withdrawal while others are dangerously high and unpredictable.

🍻 Drunk Scavengers: A disorganized but numerous mob with reduced accuracy and coordination.

🔥 Arsonist Squad: A group of pyromaniacs dedicated to burning your colony to the ground.

☣️ Plague Host: Some raiders are carriers of a disease, making the cleanup as dangerous as the fight.

💔 Ill-Equipped Horde: A desperate group with damaged and low-quality gear. A tactical challenge with less valuable loot.

💉 Elite Mercenaries: A rare squad of veterans, enhanced with combat stimulants for a truly deadly encounter.

🛠️ Total Customization & Control: Don't like a particular variant? Want to fine-tune the experience? A complete in-game settings menu (via HugsLib) allows you to:

Toggle each of the 6 Raid Variants on or off individually.

Control the multipliers for each tactical role (Tanks, Ranged, Fighters).

Set the chance for tactical raids and variant raids to occur. Your game, your rules. 👑

🛡️ Defined Tactical Roles: Raiders are intelligently categorized into Tanks (heavily armored elites 🦾), Ranged (dedicated gunners and snipers 🎯), and Fighters (common melee troops 🪓).

📊 Points-Based Scaling: The mod's default logic adapts its strategy based on the raid's size. Early-game raids are fighter-heavy, while late-game threats feature more elite specialists. 💪

🔔 Tactical Alerts: Sometimes your scouts are able to identify a tactical raid before it strikes, giving you a special alert. But be warned, not every tactical maneuver will be detected until it's too late!

✅ [COMPATIBILITY] ✅

Safe to add or remove mid-save.

Highly compatible with other mods, including those that add new factions.

Load Order: Place it after Core, Harmony, and HugsLib.

🌐 [LANGUAGES] 🌐

🇬🇧 English

🇧🇷 Portuguese (Brazilian)

🇨🇳 Chinese (Simplified)
(Traditional by SleepingPigNeverSleep)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3541515371
107 Comments
zSHOUTEDI  [author] 6 Sep @ 10:54am 
@Hatsu

Thank you so much for the kind words and for taking the time to leave a suggestion! I'm really glad you're enjoying the mod.

That "Juggernaut Raid" idea sounds absolutely awesome, I love the concept! Creating a variant with one or two extremely tanky pawns is definitely something I can look into for a future update.
Hatsu 6 Sep @ 9:24am 
This mod is amazing!
Suggestion:
Juggernaut Raid
One or very few really tanky pawns
all of the rest bunch around him and follow him into battle, but flee as soon as they die.
zSHOUTEDI  [author] 30 Aug @ 5:21am 
@epic_7000

Haha, a thousand years is definitely a long time! So glad i could finally end that epic searching quest for you. Thanks for the awesome feedback! i hope u keep enjoying the mod and the next updates that it might have in the future!!
epic_7000 29 Aug @ 8:34pm 
I've been looking for this for like a thousand fucking years and I just want to say THANK YOU
zSHOUTEDI  [author] 26 Aug @ 7:32am 
@elĐeve

in my tests theses mods works very well together, unless compressed raids had an Huge major update that i didn't check they should work very well together since the two mods kinda complement each other
elĐeve 25 Aug @ 9:36pm 
can these raids be 'compressed' by compressed raids?
zSHOUTEDI  [author] 25 Aug @ 8:06am 
@firebird

感谢支持!
firebird 24 Aug @ 3:08am 
谢谢大佬!
zSHOUTEDI  [author] 5 Aug @ 12:25pm 
@言霄

感谢你的支持,很高兴你喜欢!
言霄 5 Aug @ 11:56am 
thks!谢谢模组制作者以及汉化者!:steamthumbsup: