Rivals of Aether

Rivals of Aether

194 ratings
Ultimate Chicken Horse
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9.923 MB
13 Jul @ 11:36pm
16 Jul @ 3:37pm
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Ultimate Chicken Horse

Description
A recreation of the game Ultimate Chicken Horse in Rivals of Aether!
Place hazards around the stage to try and disrupt your opponents, but don't get caught by your own traps!

Some things to note:
- 5 stocks is recommended.
- CPUs can be fought on this stage, however, they will not place any objects.
- Hold Dodge for 15 seconds to give up, as an anti-softlock.
- Aether Mode has a larger stage with a larger grid.

Below is all of the items currently in this stage! Ranging from simple platforms, moving hazards, and projectile launchers!



Ultimate Chicken Horse was created by Clever Endeavour Games
Bumper item was created by Nintendo
Popular Discussions View All (1)
2
4 Aug @ 2:31pm
Ultimate Chicken Horse characters that you want to see
RollerTanuki
31 Comments
Report Jungle 4 hours ago 
Тимейты пидaры не оценили а мне понраивлось улчшая карта
Maulit 24 Sep @ 10:36pm 
I LOVE CHICKEN HORSE
NickFishingRod 19 Sep @ 3:07am 
this is brilliant
Toastyrat 24 Aug @ 8:19pm 
DAAAANG THIS GO CRAZY
glennvtx 21 Aug @ 8:23pm 
kinda ruined by the fact the regular stage is soooo small..
babyham945 17 Aug @ 7:25pm 
peak map we got da water fall map next to da city map with all the stuff peak map
:Randall: For the AFC 20 Jul @ 3:01pm 
@julie i do know how ucn works but with the grid and stage size avoiding some traps can be little to impossible in a matter of a few rounds, maybe if the main platform was mildly bigger/bigger grid they wouldn't be as cramped
julie 20 Jul @ 2:07pm 
@TheArchen in real UCH there is no 'damage,' damaging traps just kill on contact so that's probably the reason
welovehomeschool 19 Jul @ 8:14pm 
i love this
:Randall: For the AFC 17 Jul @ 8:57pm 
this map is absolutely hilarious, though i feel like most hazards just have like, WAY too much knockback and hitstun for no reason, many characters have little to no chance of recovering if they happen to be hit at 0

the map is like almost perfect but i feel like they could be toned down a little bit