RimWorld

RimWorld

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Astronomy Style Pack
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Mod, 1.3, 1.4, 1.5, 1.6
Tags: 2.0, 1.9, 1.8, 1.7
File Size
Posted
Updated
13.924 MB
10 Jul @ 4:08pm
10 Aug @ 12:46pm
3 Change Notes ( view )
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Astronomy Style Pack

Description
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience. Style and weapons are Inspired by various Fan art and online works Inspired by mid-world space and Inspired by the new Odyssey DLC released tomorrow.

Mod Replaces / Adds 103 Unique sprites.





Currently re-skinned melee weapons

  • Club
  • Knife
  • Ikwa
  • Spear
  • Mace
  • Gladius
  • Longsword
  • Mace
  • Monosword
  • Axe
  • Warhammer

Re-skinned Guns

  • Revolver
  • Auto pistol
  • Machine Pistol
  • Incendiary Launcher
  • Emp Launcher
  • BoltAction Rifle
  • Pump Shotgun
  • Chain Shotgun
  • Heavy SMG
  • LMG
  • Assault Rifle
  • Sniper Rifle
  • Minigun
  • Charge Rifle
  • Charge lance

Re-skinned Buildings

  • Standing Lamp
  • Flood Lamp
  • Wall lamp
  • Table 1x2
  • Table 2x2
  • Table 2x4
  • Table 3x3
  • Column
  • Armchair
  • Stool
  • Dining Chair

Re-skinned Armor
  • marine Armor
  • T-shirt
  • flak jacket
    Adds New CarpetAdds Ideology Theme
    CREDITS ♦ Halituis Amaricanous : Art and XML ♦ Music made by: Emanuel Abrudean
83 Comments
Halituis Amaricanous  [author] 25 Oct @ 11:46am 
@GoDie910 first of all thanks second what you are having is an issue where you have another style pack mod that is configured that has a patch for custom objects. but that mod does not have a option to turn itself off when there is another patch of a similar type. do you have other style mods other than this one?
GoDie910 25 Oct @ 9:53am 
here is the other error:


Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string) Verse.Widgets:EnsureMousePositionStackEmpty () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()
GoDie910 25 Oct @ 9:52am 
First off, this is an amazing style pack, and I want it to make it work for me. As of now, it does work and changes the items' styles, but I seem to have an error:

after I make a new Ideology, after I choose this style, I try to hover over the style, but it gives me this errors. Here they are:

Exception filling window for RimWorld.Page_ConfigureIdeo: System.NullReferenceException: Object reference not set to an instance of an object [Ref C8B85B21] Duplicate stacktrace, see ref for original UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Sturm Krahe 19 Oct @ 3:46pm 
Yet another fine style pack to add to my collection.
greensniperhat 9 Oct @ 4:26am 
I see one bug, the columns are squashed into 1 tile unlike other styles' columns... is this intentional?
Dallas Dog 30 Sep @ 7:42pm 
@DerpyGreyKnight the style system is an Ideology feature. You literally don't have the ability use/have styles without it.
Fighting Pirate 24 Sep @ 9:42pm 
Really like this style! Going to use it in my new gravship run.

What's the flooring center building for the first preview image? It almost looks like a raked gravel or something. Its a neat look.
DerpyGreyKnight 14 Sep @ 10:06pm 
is it possible to make it non dlc?? i dont have ideology unfortunately, but i understand if that is not possible :steamthumbsup:
Arbiter 6 Sep @ 3:24pm 
Honestly, such a missed opportunity to make the Assault Rifle a G11. German Space Magic, ya know?
Zilarrezko 31 Aug @ 1:20pm 
Looks the designator drop down for the stone tile wasnt included in the stylecategorydefs.xml, when i added it after the carpet one it showed up.