RimWorld

RimWorld

245 ratings
Slaves Are Furniture
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Mod, 1.5, 1.6
File Size
Posted
Updated
296.345 KB
10 Jul @ 11:28am
12 Jul @ 5:30pm
2 Change Notes ( view )

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Slaves Are Furniture

Description
LETSSS GOOO!!! ODYSSEY SPACE VAMPIRES' SLAVE EMPIRE COLLECTING HORRORS AND TRADING ORGANS!!!

I’m not an artist and didn’t want to use AI for the cover, so deal with my glorious ♥♥♥♥-ass hand-drawn cover art.
You're welcome.




About The Mod

This mod started as an unofficial update to the Slaves Aren’t People mod. But I ended up rewriting everything (because of 1.5, 1.6 and odyssey) and adding some cool stuff that 1.6 made possible. Now it is looking like another code altogether so I did a reupload with another name.




⚔️ Slave Raid Point Calculation Rework
Sometimes we want a lot of slaves just for decor and not necessarily to use them to fight or anything useful since colonists are better. This mod changes how slaves affect raid points and wealth calculations with three options in the settings:

  • Slaves Are Animals
     • Pawn Raid Points: 8% of a colonist (Same as animals)
     • Wealth Points: Vanilla values (75%)

  • Slaves Are Furniture (Default)
     • Pawn Raid Points: 0% (they count like items)
     • Wealth Points: Vanilla values (75%)

  • Slaves Are Worthless
     • Pawn Raid Points: 0%
     • Wealth Points: 0% of their wealth value

Note: There are some wealth/raid points calculations regarding gravships on the above that I already implemented from the code I found in the unstable 1.6, but I couldn't test yet. I may re-adjust it after the odyssey release if it doesn't work as intended (Although I think it will work).




🔄 Compatibility

  • ✅ Safe to add/remove mid-playthrough since it does not overwrite, add, or saves anything.
  • ❌ I did not include compatibility with those raid point calculation changing mods. I don't even remember their names since I don't use them or if they are 1.6 compatible already. I probably won't try to make it compatible, but I can add the incompatibility flag if someone gives me the names (and they are 1.6 updated).
57 Comments
Thyx 29 Aug @ 9:13pm 
<3 Thank youuu
Dubby 17 Aug @ 7:57pm 
Honestly the cutest thing I've seen on the workshop, lovely art. Props for your integrity, too many authors are jumping to use AI slop. (Also, genuinely good mod, too many slaves really impact a colony's total wealth, especially if they're a fancy xenotype or have bionics, fantastic stuff.)
BORK OVERDRIVE 12 Aug @ 10:53am 
We need more hand drawn covers dog diddily dog
TheGreatShmoo 4 Aug @ 7:33pm 
Great mod idea and fun art, downloading now
leo6511 31 Jul @ 3:39pm 
WTF, THIS IS EXACLY WHAT I WAS ABOUT TO DO, LOVE YOUR ART
JACK 26 Jul @ 8:20pm 
#1 mod you need to frantically explain isn't what it sounds like!
ADMIRAL AWESOME 26 Jul @ 8:53am 
based
NonExistantFlower 25 Jul @ 4:21pm 
"im not an artist" top 10 lies, that cover is actually perfect
Marokukari 18 Jul @ 2:42pm 
everyone talking about the cover art instead of the mod itself its hilarious
- BusterZlista - 18 Jul @ 12:50pm 
that hand drawn picture is so cute and nice, and infinitely better than any ai trash :steamhappy: