Teardown

Teardown

70 ratings
Ethereal Shooting Range
   
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Type: Content, Spawn
File Size
Posted
Updated
3.784 MB
9 Jul @ 3:55pm
13 Aug @ 11:21am
6 Change Notes ( view )

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Ethereal Shooting Range

Description
I'm like the main tabs small arms dev right now and made this to test guns as im making them, but I got a bit carried away.

There's a basic collection of targets, along with some long range ones that go up to 350 meters.

Also a killhouse minigame thing with randomized target locations.
It has 26 possible targets total, of which only 13 will actually stand up. It occasionally bugs for unknown reasons and only 12 will stand up, if that happens just go out and reset I guess.

I'm also planning on adding a skeet shooting thing in the future

For the best possible experience turn on the Player Controller in the TABS Framework settings
53 Comments
MRX 5 Sep @ 10:56am 
youre best realistic creator dude whatever gl
ILikeTurtles  [author] 4 Sep @ 1:26am 
I make stuff occasionally but I don't really feel like going through the process of uploading
MRX 3 Sep @ 2:33pm 
this not for this topic but do you continue make something about stormworks?
j-p-t 19 Aug @ 2:21am 
I love the fact that you can walk and push the enemies over. And also that you can positon all of them upright so that you have 26/13 enemies. Otherwise realy realistic reactive shooting range.
Denwa 14 Aug @ 2:17am 
Yeah, thank you i guess... I don't know what i expected there but it defenetly wasn't that
ILikeTurtles  [author] 13 Aug @ 11:22am 
there are spawnables now
Denwa 12 Aug @ 5:03am 
i do not want to stress you and maybe you are working on something big at the moment, but its now a while since u updated the map and im still waiting for those props... you deserved a break anyways after all i gues : D
QuietJaguar2876 20 Jul @ 1:03pm 
best mod
Denwa 19 Jul @ 8:55am 
i like the single info coin outside the barrier :)
Unknow5666 19 Jul @ 8:47am 
nvm i found out how, also, i somehow glitched the m203 to shoot full auto with a 60rnd mag