RimWorld

RimWorld

42 ratings
Warehouse Storage - Corpse Module
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.538 MB
8 Jul @ 5:36am
9 Jul @ 5:16pm
2 Change Notes ( view )

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Warehouse Storage - Corpse Module

In 1 collection by vin
Vin's Workshop
11 items
Description
Implements corpse disposal from deadlife. Being that this mod only uses textures it is compatible with 1.6 despite deadlife not being compatible. No code is used from deadlife nor quest integration. This module is made to give to give oskar credit for his textures.
13 Comments
GasPedal 6 Sep @ 7:11pm 
Hey guys great news, Took a gamble and tried to install it without the VQE since that framework is broken and all in all just garbage, and the mod works completely fine, no need for it.
vin  [author] 15 Jul @ 7:34pm 
@Bean
It doesnt anymore sorry about that, forgot to update it.
Beans 15 Jul @ 2:22pm 
Says this mod requires Ideology? How come?
Wormy 14 Jul @ 12:36pm 
Not sure if it's this mod's fault but I had an issue where orbital traders would spawn with NO silver in their inventory, and trading caravans would spawn with no question mark above the main character meaning no trading with them possible. I removed this mod and VQE Deadlife and removing these two fixed the issue, traders now work properly. I had no other mods that interacted with traders
Tal'Raziid 12 Jul @ 7:37pm 
Fantastic, thanks!
vin  [author] 12 Jul @ 5:49pm 
@Tal'Raziid
This adds an unruined paintable one that uses the adaptive storage framework and is designed to allow the corpses to dissipate over time.
Tal'Raziid 12 Jul @ 2:39pm 
For clarity, this isnt a buidling thats already in Deadlife for corpse disposal?
Vectrix 10 Jul @ 1:48pm 
ok
vin  [author] 10 Jul @ 1:31pm 
@Vectrix
I have tested that it works to just place the pit in a freezer.
Vectrix 10 Jul @ 12:20pm 
could you make a alt or higher cost version that keeps them frozen