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Zgłoś problem z tłumaczeniem
If you grab tier 3 high jump, you go from being locked to the normal routes of everything to suddenly jumping from roof top to roof top, you can jump OVER most anomalies, reach the second stories of buildings with just a jump, meaning you can bypass locked doors quite frequently and even go out of bounds and reach weird spots.
It genuinely feels like playing late-game cyberpunk 2077 when you have high jump 3...
But I wouldn't bother with just 1 or 2, since most of the really absurd jumps unlock at 3
That said, Gourmand can turn two cans of beans, a frog, and a beetle or two into a nearly full hunger bar, so I view Gourmand/Hunger as a thing to make yourself engage in a stat you can otherwise ignore if you make a great habit of not dying.
Lingering Trauma is just bad, caps your minimum fatigue at 15/100 instead of 0/100, which causes audio hallucinations. Said hallucinations are usually just nothing, other than making you wig out about hearing a weird tapping. HOWEVER, one hallucination that can occur, is hearing someone reload a weapon very close by. 15/100 fatigue is also low enough for the Inner Demons to begin spawning, which can be annoying if you need to hear since those things are noise incarnate.
Guilt is just ok. Each stack adds +1 fatigue to each stalker kill, so one Guilt is +2, two Guilt is +3 etc.