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PnzrMods Xeno Gene Romance Edits
   
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Mod, 1.5, 1.6
Content Descriptors: General Mature Content
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79.356 KB
5 Jul @ 5:22pm
18 Jul @ 8:44am
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PnzrMods Xeno Gene Romance Edits

Description
This mod adds a number of changes and tweaks to how romance chances work with various genes, and adds some new traits for gene-based romance calculations:

The romance multiplier against those with Furskin or Pig Nose is overall reduced from 20% to only 80% - so much bias against beastly friends was crazy!

The following traits have been added:
Beast F**ker / Beast Repulsed - A romantic affinity/repulsion for those with beastly genes like Furskin, Tails, Pig Noses, Beast Voice and more.
Furry F**cker / Furry Repulsed - A romantic affinity/repulsion for those with furry genes like Furskin and Furry Tails.
Pig F**ker / Pig Repulsed - A romantic affinity/repulsion for those with pig genes like Pig Nose, Pointed Ears and Pig Voice.
Tail Chaser / Tail Repulsed - A romantic affinity/repulsion for those with tail genes like Furry Tail and Smooth Tail.
Fang Banger / Fang Repulsed - A romantic affinity/repulsion for those with sanguophage genes like Fangs, Blood Drinker and more.

Attraction and Repulsion chances stack for better multipliers the more genes match a given trait! In general, attraction roughly quadruples romance chances and repulsion roughly drops romance chances by 1/3. Pig Nose and Furskin modifiers are ignored for those with the above traits when considering romance with someone who matches their preferences or repulsion.

Ideally Ludeon would implement a "secondary traits" system where things which have little impact on game mechanics would fall, including things like sexual preferences (which the above traits also fall into IMO), but until then this is what we've got to work with. =/ I hate seeing impactful genes having to compete with secondary ones like these.

Incompatible with the Romance Tweaks mod (very sadly, I love that mod) due to us patching the same romance chance functions.

I'm open to questions, concerns, feedback and ideas for how to make this mod better, please leave comments below!
4 Comments
cykonetic 11 Aug @ 3:45pm 
Also, how does this work with other mods that add genes like VRE Saurid scale_skin?
cykonetic 5 Aug @ 2:47pm 
I've been looking for something like this. Will I need something like SpawnThoseGenes to add these genes or do all pawns get some percent chance of gaining each variation?
polaris.ursa  [author] 18 Jul @ 8:54am 
New update:
- Added a new Trait to this mod for Horn Lover / Horn Repulsed
- Tweaked the chances of some of these traits appearing (Fang Banger / Repulsed and Horn Lover / Repulsed are more rare)
- Updated the romance chances logic to include more genes for certain traits where it made sense
- Reworked the calculations to make the odds make more sense based on possible genotypes
- Updated the "Reasons" listing to reflect all of the above

As always: questions, comments, feedback all appreciated!
polaris.ursa  [author] 5 Jul @ 7:46pm 
Note: Because this mod adds traits to the game, you need to be aware of the following:
1. Because traits are rolled-up on pawn creation or picked from a list as they grow from children, existing pawns in your save WILL NOT get any of these new traits! You will either have to use Dev Mode to grant them or gain them naturally through new pawns being rolled-up or choosing them as children grow. Therefore this mod is best used on a new play-through.
2. Removing this mod MAY break your save since the traits added to any pawns using this mod will not be found if the mod is disabled - in my testing it only led to errors and the traits being removed, but be warned.