Crusader Kings III

Crusader Kings III

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SRE Updated (1.16)
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1 jul @ 8:05
1 jul @ 8:51
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SRE Updated (1.16)

Beskrivning
An updated version of one of the best mods for CK3 and a must-use mod in @Big Uncle's Social Relations Expanded (SRE). I claim NO CREDIT for this mod, simply copying over the updated code from Gambo's Most Excellent Super Compatch, made by the great @cuomo860. If either author wants me to take down the mod, or the original mod is updated, please let me know, as I do not want to plagiarize.

As this is my first foray into modding, inevitably there is the possibility will be bugs and code I have overlooked, so please give as much feedback as possible.

NOTE: You DO NOT need the original SRE mod to make this mod work.
38 kommentarer
Flow 23 timmar sedan 
Thank you kindly for letting me know about the missing closing bracket on line 334 in character_interactions/vassal_interactions.
Dakosaurus  [skapare] 28 sep @ 12:49 
@Joe Mann unfortunately my computer has a serious issue so until that is fixed i will not be able to fix it. no timetable on update for now
Joe Mann 21 sep @ 4:47 
The closing bracket is still not repaired. It causes a crash to desktop for me. I repaired it myself, but I don't know if that solves it for everyone or if it will remain solved.
󠁳⁧⁧ ‡ 20 sep @ 20:18 
Thanks for the update Dako! Also this mod seems to conflict with Better Executions Updated, do you know if you could potentially look into a patch for it? It causes the user to only be able to burn at the stake for executions and nothing else. I understand if you're not willing, but I figured it wouldn't hurt to ask.
Roshindow 18 sep @ 6:21 
Also, in common/traits/00_esr_traits there are outdated modifiers from before 1.13, I think they should be replaced like this (not sure though):
"personal_scheme_power_mult = 0.1" with "owned_personal_scheme_success_chance_add = 10",
and similarly hostile_scheme_resistance_mult with enemy_hostile_scheme_success_chance_add,
hostile_scheme_power_mult with owned_hostile_scheme_success_chance_add
In common/scripted_effects/esr_override_murder scheme_target should be replaced with scheme_target_character
And (maybe) at line 382 "murder_success_kill_effect = yes" should be "murder_success_kill_effect = { REASON = $REASON$ }"
Roshindow 18 sep @ 5:08 
Nice. There is a missing closing bracket at line 334 in character_interactions/esr_vassal_interactions
Cardolam 18 sep @ 4:57 
@ Suckston

Thx for the test

@ Dakosaurus

Thx for this version of SRE
Suckston 17 sep @ 17:33 
i've been playing with it since 1.17 came out and had no problems, I think everything works fine though I'll look closely in the playtrough I just started and let y'all know if the mod works or I just took the mod for granted since I've been using it for so long. So, see ya tommorow or in a few days max, cheers everyone.
Dakosaurus  [skapare] 13 sep @ 17:52 
@Cardolam I have no idea honestly, please play test and let me know :)
Cardolam 10 sep @ 10:16 
Does this excellent mod need an update for 1.17?