Crusader Kings III

Crusader Kings III

129 ratings
SRE Updated (1.16)
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2.481 MB
1 Jul @ 8:05am
1 Jul @ 8:51am
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SRE Updated (1.16)

Description
An updated version of one of the best mods for CK3 and a must-use mod in @Big Uncle's Social Relations Expanded (SRE). I claim NO CREDIT for this mod, simply copying over the updated code from Gambo's Most Excellent Super Compatch, made by the great @cuomo860. If either author wants me to take down the mod, or the original mod is updated, please let me know, as I do not want to plagiarize.

As this is my first foray into modding, inevitably there is the possibility will be bugs and code I have overlooked, so please give as much feedback as possible.

NOTE: You DO NOT need the original SRE mod to make this mod work.
37 Comments
Dakosaurus  [author] 28 Sep @ 12:49pm 
@Joe Mann unfortunately my computer has a serious issue so until that is fixed i will not be able to fix it. no timetable on update for now
Joe Mann 21 Sep @ 4:47am 
The closing bracket is still not repaired. It causes a crash to desktop for me. I repaired it myself, but I don't know if that solves it for everyone or if it will remain solved.
󠁳⁧⁧ ‡ 20 Sep @ 8:18pm 
Thanks for the update Dako! Also this mod seems to conflict with Better Executions Updated, do you know if you could potentially look into a patch for it? It causes the user to only be able to burn at the stake for executions and nothing else. I understand if you're not willing, but I figured it wouldn't hurt to ask.
Roshindow 18 Sep @ 6:21am 
Also, in common/traits/00_esr_traits there are outdated modifiers from before 1.13, I think they should be replaced like this (not sure though):
"personal_scheme_power_mult = 0.1" with "owned_personal_scheme_success_chance_add = 10",
and similarly hostile_scheme_resistance_mult with enemy_hostile_scheme_success_chance_add,
hostile_scheme_power_mult with owned_hostile_scheme_success_chance_add
In common/scripted_effects/esr_override_murder scheme_target should be replaced with scheme_target_character
And (maybe) at line 382 "murder_success_kill_effect = yes" should be "murder_success_kill_effect = { REASON = $REASON$ }"
Roshindow 18 Sep @ 5:08am 
Nice. There is a missing closing bracket at line 334 in character_interactions/esr_vassal_interactions
Cardolam 18 Sep @ 4:57am 
@ Suckston

Thx for the test

@ Dakosaurus

Thx for this version of SRE
Suckston 17 Sep @ 5:33pm 
i've been playing with it since 1.17 came out and had no problems, I think everything works fine though I'll look closely in the playtrough I just started and let y'all know if the mod works or I just took the mod for granted since I've been using it for so long. So, see ya tommorow or in a few days max, cheers everyone.
Dakosaurus  [author] 13 Sep @ 5:52pm 
@Cardolam I have no idea honestly, please play test and let me know :)
Cardolam 10 Sep @ 10:16am 
Does this excellent mod need an update for 1.17?
Aour 10 Sep @ 9:20am 
Thanks a lot for the update! Would this work with overhauls like AGOT or LOTR? The original description said it was better to use the lite version but i don't know if that still holds true so many updates after