Space Engineers

Space Engineers

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Burden Of Gravity
   
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Type: Mod
Mod category: Script, Other
Tags: NoScripts
File Size
Posted
1.512 MB
30 Jun @ 10:20am
1 Change Note ( view )

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Burden Of Gravity

Description
🌍 Burden of Gravity
Realistic Thrusters & Batteries Rebalance
Mass has meaning. Lift has limits. Welcome to real engineering.



Burden of Gravity is a gameplay rebalance mod for Space Engineers, focused on atmospheric thrusters and batteries.

It makes flying heavy vehicles on planets far more realistic, without breaking compatibility or requiring new blocks.

No more floating factories. No more anti-gravity bricks. Just honest engineering.



⚙️ What’s Changed

🔋 Batteries
  • Realistic stats
  • Realistic weight
  • Encourages smarter energy management

🛩️ Atmospheric Thrusters
  • Lift power rebalanced for realistic thrust-to-mass ratios
  • Flying heavy vehicles is now a serious engineering challenge
  • Promotes infrastructure: haulers, cranes, runways, etc.




✅ Compatibility
  • Works with all vanilla blocks
  • Includes DLC support (if you own them)
  • Compatible with single-player, multiplayer, and dedicated servers
  • Safe with most mods (as long as they don’t modify the same blocks)




📌 Designed For
  • Planetary survival and realistic engineering
  • Players who prefer grounded logistics over flying bricks
  • Anyone tired of anti-gravity fantasy in survival mode

This mod still works in space, but it shines best on the surface.




💬 Suggestions / Feedback
Got ideas? Found an issue? Want a variant version?
Leave a comment or start a discussion — this mod is actively maintained!
3 Comments
Adivrsity 21 Sep @ 9:12am 
Are you able to give a full list of changes?
The Screw-Up Team  [author] 7 Jul @ 4:06am 
Yeah, this mod will affect NPCs, but since the changes to thrusters are really minor, most of the NPCs are still operable. Only the most overloaded ones will fall.
Laskoviu_mat 6 Jul @ 9:22pm 
It seems like a good mod, I'll play later! But after reading the description, several questions appeared: 1) Does it affect the NPC? If so, will the NPCs fall? 2) specifically, what are the changes in Thrusters