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A pawn with no construct hauls material to the furniture, but the actual constructors wont build it.
This can be manually fixed by force working, or by disabling quality build on that furniture.
I also noticed that when I auto-sort QB it gets loaded pretty low on the load order, which stops it from working properly for me. I believe, among other things, that the mod "Build From Inventory" is one culprit. If QB is loaded beneath it when your pawns deconstruct a furniture item the QB toggle doesn't automatically get reenabled.
If someone has the same issue; I fixed this by loading QB pretty much just beneath all your essentials. Personally I put it beneath "XML Extensions" (in case anyone is using that).
Also getting this error. "Tried loading mod with the same packageId multiple times: hatti.qualitybuilder. Ignoring the duplicates." Not sure if this is causing the flickering between a loading screen and the game map, but this didn't start happening till yesterday night. As of posting this, its the next morning in my area.
There's no way for them not going to the workshop in this case. Keep the old package id won't help in any way. No tool will automatically download the updated mod using the same package id, the best a mod manager can do is to reply on steamworkshop id, which is different anyway.
The disadvantage of keeping the same package id is: 1. There will be annoying errors when subscribing both the original and your continue version; 2. mod manager will be confused to see two mods with the same package id, yes it's possible they also checked the supported versions, but in certain cases the original mod suddenly added support which will cause issues (Range Finder for example, although mlie used a different id to avoid any issues, but old mod revived suddenly).