Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Winchester 1866 Weapon Resource
   
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Content: Weapons
Type: Additions
Other: Graphics, Sounds
File Size
Posted
27.264 MB
27 Jun @ 2:12pm
1 Change Note ( view )

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Winchester 1866 Weapon Resource

Description
Huge thanks to Cyborg.SeriousSite for giving me permission to use their physical bullet casings script for this mod!

Winchester 1866 model created by Antonio Sagistiano on Sketchfab

Available in both SSHD and SS3

Serious Sam 3:
Content\SeriousSam3\Databases\Items\Weapons\W1866.ep

Serious Sam HD:
Content\SeriousSamHD\Databases\GenericItems\Weapons\W1866.ep
18 Comments
zorgpro2013 27 Oct @ 9:36am 
Every error I got was upon installing add-on. (I had hdfied weapons from Kuber). In editor gun work as should, in simulation. Even spawn from CWM, animations and other stuff. The only error was with cassing script, that spam error message after each shot, that is real bad. And some messages that mesh is missing or something like that. I believe that you moved some files to different places, but forget to create new UID, that is probably what creates errors on the first place. And you definitely need different DM params, not from BFE assault rifle, even such small can be the reason why weapon won't work with CWM. I personally have it when I create gravity hammer, and change parameters for second hammer, or something like that, that caused the same problems for me, you actually got weapon, but it doesn't work as should.
𒉭 Light 𒉭  [author] 27 Oct @ 8:17am 
I mean uhh idk, worked out properly when I tested brodie but sure, I'll look into it sometime I suppose
zorgpro2013 27 Oct @ 2:22am 
Gun had a lot of Errors, due to the fact that files inside, doesn't have new generated UID, because of that scripts doesn't work properly. And basically everything collapsed. Also, not only that, there is no item file for HD (but weapon files there are exist, for both HD and BFE), when I fixed that issue I was able to see it in both gametitles. No cyborg casing presented, because script simply bricked by your actions and create many errors in the console upon firing, and spamming it. Weapon doesn't have proper DM stats (which also critical problem, you can at least duplicate stats from co-op), because of that we have a message with weapon slot mismatch. Because of such amount of errors, gun will never work in CWM, (right now you can spawn in editor only, game says some files are missing, which basically true.) Soo if you want your gun been able to spawn in the game, fix all problem, that fusion console actually pointed you. (UID, null meshes, script, add HD item to proper path.)
Impotent 10 Oct @ 5:24am 
Может кто для CWM сделать пожалуйста
Вооруженный сил 30 Sep @ 11:53am 
CWM? )
PatBateman 2 Aug @ 12:12am 
Of course! Take your time to cook!
𒉭 Light 𒉭  [author] 1 Aug @ 3:11pm 
I'm thinking about giving those a rework before rereleasing, though it might take a while since I don't really have much energy for anything at the moment-
PatBateman 31 Jul @ 5:33am 
Also would like your SS4 stylized BFE stuff as well!
PatBateman 31 Jul @ 1:40am 
I would love to see the likes of your BFE Assult Rifle and HD Colt reanimations to come back!
𒉭 Light 𒉭  [author] 10 Jul @ 3:02am 
Yeeep, I'll unprivate them