Garry's Mod

Garry's Mod

Ocen: 103
Day of Defeat: Source Reworked Weapons
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Movie, Roleplay, Realism
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Zamieszczono
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63.056 MB
27 czerwca o 10:49
13 sierpnia o 12:38
Listy zmian: 13 ( zobacz )

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Day of Defeat: Source Reworked Weapons

W 1 kolekcji stworzonej przez siob
Siobhan's Server Addon Collection (2025)
Przedmioty: 156
Opis
A more polished and accurate version of kroko275's weapon pack.

Differences from kroko275's version
- It has CS:S viewbob like in the original game
- Accurate weapon sway (It's 2.6 in the actual game)
- Code fixes
- No ammo limits (thank god)
- Still has c_hands
- No conflicting SFX
- Better grenade velocity
- Changed thirdperson animations for sprinting

Planned Features
- Ability to use the original viewmodels (requires DOD:S)

Credits

kroko275 - Code, weapons, etc
Valve - Everything
Komentarzy: 46
Hi 30 sierpnia o 12:08 
But what about the regular one? Is it possible to disable that? I dont like the RED
siob  [autor] 30 sierpnia o 5:35 
The different crosshair is actually caused by hud_quickinfo
Hi 23 sierpnia o 18:58 
:wogball:
Fahobomoclowbia 23 sierpnia o 15:45 
in the screenshots you are using a different crosshair?
Hi 21 sierpnia o 20:31 
Is it possible to add a feature to disable the crosshair?
mackkings 13 sierpnia o 12:16 
and also make it so smoke grenades dont share same ammo with he grenades
mackkings 13 sierpnia o 12:15 
mp40 only has 30 rounds, yet it should have 32
5 sierpnia o 13:35 
good
BloodGardener 23 lipca o 18:25 
Awesome!!!
Galunga Gaming 21 lipca o 18:09 
other suggested changes:

-Adding scoped-in camera movement like in the game

-Original viewmodel offset/origins

- Adding compatibility with wOS Day of defeat animation extension for better animation accuracy, although this may be harder. I would have done a weapon pack like this myself but i don't know LUA or coding in general