Bellwright

Bellwright

41 ratings
Efficient Animals
   
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Tags: Gameplay
File Size
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56.971 KB
26 Jun @ 9:44am
1 Change Note ( view )

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Efficient Animals

Description
🐔🐄🐖 Total Livestock Rework!
Clear, efficient changes for faster and stress-free ranching.

🔄 What’s Changed?

⏳ Lifespan:

🐔 Chickens: 10 → 30 days

🐄 Cows: 30 → 100 days

🐖 Pigs: 18 → 100 days

👶 Baby Growth:

Several days → Now just 1 day

❤️ Breeding Chance:

Used to depend on stress → Now 100% guaranteed

⏱️ Pregnancy Cooldown:

20 mins → Now only 1 minute

😌 Stress System:

Before: affected by hunger, winter, combat, overcrowding
→ Now: Completely stress-free!

⚠️ Incompatible with mods that change animal lifecycle or breeding

9 Comments
Alatriste 27 Sep @ 9:38pm 
At the end of the day you get an army of cows
wolonggong 27 Jul @ 9:49am 
Only two mods like this and both went to extremes...the other one with its farming yields of 1000 nonsense that breaks farming and this one causing massive over-population that cannot be controlled. Ho hum.
CraftyAsASnail 17 Jul @ 3:41am 
i like cptfriday's idea
Radgrim 9 Jul @ 5:46pm 
I also agree that the birth rate is way too high. My base is overrun with poultry. Ha! You have a lot of good mods, but many are just plain overpowered. I suggest that you review and adjust some of these prior to working on new mods. Please.
TL 6 Jul @ 9:39am 
Agree with CptFriday
CptDFriday 6 Jul @ 6:07am 
Love the concept, but is it possible to create one that only extends the lives of the stock? The birth rate is far to fast for butchering to keep up. Thanks for the work though!
BlackE 2 Jul @ 12:03pm 
Could you add Rabbits? It'd be great if we could raise rabbits
TL 30 Jun @ 8:23am 
To many new Borns and butchered Therefore. Maybe nerf something?
ArmandPeanuts 28 Jun @ 2:37pm 
My chickens still get hella stressed from overpopulation, is it normal?