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not that it matters much now because seems i now have the answer, the nodes don't respawn at all, whether it is a depleated node before the mod is installed or depleted after the mod is installed. waiting 6 game hours or 6 real hours doesn't respawn them, so once they are gone, they are gone.
i only have one other mod installed, the bandit loot mod, i suppose im going to be told that there could be a conflict with this mod?
so what exactly is this mod for? because i now have 4 orangy/red spots where the tin used to be, so no endless tin there and 3 real days have past, and now i am working my way through the only iron i have found on the map holding out hope that this mod might just work and give me endless iron.
on a good note, no stone was mined nor did the pickaxes break.
i have totally run out of tin and cannot find any more on the map i have uncovered so far and my production of bronze has come to a standstill.
Copper/Tin Node
907 Outputs
6.5% chance to give Copper/Tin Ore
5% chance to give Crude Stone
88.5% chance to give... Nothing
As we can see here, you had almost the same chance of getting a piece of stone, as you did a piece of copper or tin ore. If you claim to have never gotten stone, when you had your guys set to mining copper, without the mod, you are lying. 100%. No cap. You lying.
Villagers spent more time bringing back stone, than they did copper, wasting countless hours. A request was made, to remove the stone from the drop table entirely, so we did. You dont have to like it. You can just, not use the mod. Hell, you can even make your own mod, exactly how you want it, if you so wish to.
If people's outposts are getting full, it sounds like they need to learn how to set up deliveries. It's this whole thing made so outposts don't fill up. Its fine if you don't agree with my criticism.