Half-Life 2

Half-Life 2

31 ratings
TF2 Frying Pan (replaces HL2 Crowbar)
   
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type: assets
contains: materials, models, sounds
weapons: crowbar
File Size
Posted
811.111 KB
25 Jun @ 12:11pm
1 Change Note ( view )

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TF2 Frying Pan (replaces HL2 Crowbar)

Description
MOST SATISFACTORY SOUND IN ALL TF2, CHANGE MY MIND

Mod I made just for fun in a afternoon.

Althought, you should not use it with mods that modifies "game_sounds_weapons.txt", If not, you will hear fleshy hit sounds instead of the iconic Frying Pan hit sounds.

And that's it, coming soon another TF2 mod.


(Also, i'm done wit the hev arms mods 2.0 update thing I was making, now I should take the corresponding screenshots for the images & thumbail. In the mean time, will making more mods).

(And lastly, sorry for the image quality, idk why it looked like that).


Credits:
Un-Betafied Crowbar[gamebanana.com] (by shy-shallows[gamebanana.com]): Fixed crowbar anims (sorry, I almost forgot to credit him).

Team Fortress 2 (by Valve): Frying Pan original assets.

JuoNoVom (me): Porting it to Half-Life 2.
7 Comments
IronWolf 17 Aug @ 6:40pm 
I want to create a mos someday.
CronoPK 17 Jul @ 9:35am 
eres el papu de papus
JuoNoVom  [author] 6 Jul @ 11:29am 
Ohhhhhhh

Right, I understand, then I will use the episodic version instead
GreenColoredPen 6 Jul @ 11:26am 
the base game (Not the episodes is what i mean) works with it but EP 1 and 2 dont
JuoNoVom  [author] 6 Jul @ 10:13am 
Weird, it works fine for me.

Maybe its some incompatibilty with other mods that modifie the "game_sounds_weapons.txt" in the case of the sounds.

In the anims, I have no idea, I only used the original crowbar viewmodel as a base.
GreenColoredPen 5 Jul @ 11:53pm 
and the sound dont either
GreenColoredPen 5 Jul @ 11:53pm 
The aims dont work