Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Matt's Civs: Scotland
   
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23 Jun @ 7:54am
3 Jul @ 12:30pm
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Matt's Civs: Scotland

In 1 collection by mattwho
Matt's Civs and Leaders
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Description


The birthplace of the Enlightenment, and the first state to implement mandatory education: Scotland has been home to many of the philosophers, scientists, economists, and political theorists who led the way from Medieval to Modern times.

Reap increased Culture and Science from urban centres as you develop hubs of learning.

Train Humanists: a Great Person who creates a unique Relic representing their philosophical or scientific works. These Great People replace Missionaries, making this an alternate way to complete the Culture Legacy Path for Scotland.

Discover unique complementarities with Scotland's Traditions, which turn Science into profit and productivity.



FEATURES
  • New Civilization: Adds a new Civilization representing Scotland, themed on Scotland's Medieval, Renaissance and Early Modern scholasticism, from Duns Scotus to Adam Smith.
  • Unique Civic Tree: A unique Civic Tree that guides you on that journey, from feudal baronies and guilds, to education reforms, to the enlightenment.
  • Unique Great People and Relics: 10 Great People and 10 Unique Relics based on Scottish thinkers.
    • Adam Smith
    • David Hume
    • Duns Scotus
    • Francis Hutcheson
    • Hector Boece
    • John Knox
    • John Major
    • John Napier
    • Lord Kames
    • Thomas Ruddiman
  • Unique Quarter: Iconic features of Scottish cities and countrysides: the Mercat Cross (a centre of town commerce) and the Pele Tower (minor castles that speckle the border regions). Combined, these elevate your cities to Royal Burghs, making your workforce more learned as state institutions provide better services like education.
  • Unique Military Unit: Ravage your neighbours from afar with the Scots Reivers: a Cavalry unit that can pillage at range.

UNIQUE CIVICS TREE AND TRADITIONS
  • Baronage
    • Tier 1: Pele Tower and Lyon Court
    • Tier 2: Mercat Cross and Flemish Guilds
  • Highlands and Islands
    • Food and Gold Buildings gain adjacency from Mountains; Culture and Happiness Buildings gain adjacency from Coast; gain a Relic.
  • Education Act
    • Grammar Schools and gain a Relic.
  • Scots Enlightenment
    • Political Economy and gain +1 Settlement Cap.

FEEDBACK AREAS
  • Balance: Adjacencies are played with a lot with this Civ. Given Specialists scale off of adjacencies, this might be more powerful than it looks. The Humanists being the new Relic wincon is also tricky: the cost scaling on Humanists may need to be increased.
Any other issues you encounter please let me know asap and I can try to resolve it in a future update!
15 Comments
mattwho  [author] 17 Jul @ 12:51am 
are you activating them on universities?
mallee78 16 Jul @ 2:17pm 
great people are not giving relics
Proleg 8 Jul @ 1:18pm 
Great civ, but the game starts to crash after playing ~60 turns with them
Lunatic 50013 24 Jun @ 7:37pm 
It gets unstable and while I get through the exploration age as Scotland it crashes
Lunatic 50013 24 Jun @ 7:36pm 
Playing normally. It hasn't crashed in the menu
mattwho  [author] 24 Jun @ 12:51pm 
what are you doing when it crashes?
Lunatic 50013 24 Jun @ 11:35am 
I also notice it tends to crash a lot, my other mods are Ireland Civ, Players Combat Power, Anno Domini Ca lender, Purchasable attribute points, Izicas Dev panel, and Global Relations panel. However, I disabled the dev panel and the global relations panel.
mattwho  [author] 24 Jun @ 9:12am 
that'd be a fundamentally different design and not really the intention with scotland.

the intent is to represent scotland's freedom of religion and moral philosophy by replacing the proselytism of spreading religion with an internal development of great treatises which provide bonuses instead.

not being able to benefit from religious beliefs is also part of scotland's power budget, so other parts of the civ would have to be weaker to make up for it.
Lunatic 50013 24 Jun @ 8:28am 
What I'm thinking is you make the Humanist function like the Logios from Greece, it activates on a tile and gives additional yield to a building instead of giving a relic.
Rantabella 23 Jun @ 5:25pm 
William Wallace would be a cool leader for this