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Rapportera problem med översättningen
Thanks for the comment!
I never imagined someone would discover Touhou through a mod I made and even come to like Remilia — that makes me really happy!
About the projectiles: in the original game, they can be grazed (made harmless by dashing), so I personally think they’re already plenty strong in this game even with their current range.
But hey, since you mentioned it, maybe I’ll extend their range a bit in the next update.lol
Regarding the issue with SA1, I tested it myself and it worked normally without causing any crashes.
That makes me think there must be some specific condition that triggers the crash.
One possible cause could be that, in order to replicate the original game, I made each projectile’s trajectory and speed completely random. That randomness might be causing problems.
I’ll release an emergency update soon that temporarily removes the random elements, so please check if that resolves the issue.
the presentation on this mod is very good actually, i quite like it
funny that her intro potentially framekills herself and leaves her pretty weak at roundstart
her supers look very nice but are extraordinarily slow. unless she has moves that leave her +120 (which she should not), you're probably not hitting them
i think this is cool though, good job so far