Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

26 ratings
Remilia Scarlet(beta)
   
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Mods: Character
File Size
Posted
Updated
20.563 MB
21 Jun @ 7:08am
4 Sep @ 2:13am
5 Change Notes ( view )

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Remilia Scarlet(beta)

Description
--The following text is from DeepL translation.--

This mod is unfinished.
I think it lacks too many skills, but will add more later.

I have tried to reproduce TouhouHisoutensoku's Remilia Scarlet as much as possible, but I have almost no programming experience, so I think it is quite messy.
It's sad.
Hence, there is a great possibility of bugs. If this is the case, please write in the comments the conditions and which skill bugged you and we will do our best to help.
I am not an expert in this game and I don't think it is balanced.
If you have any suggestions for skills, please feel free to write them in the comments!

Plans to implement
Will add skills anyway.
Hopefully we can add some original skills...

June 27, 2025
TouhouHisoutensoku added a dash A4 that would surely have been of great help to us if we had used Remilia Scarlet.

July 9, 2025
Various adjustments — see the changelog for details.
I’ve come up with an idea for tweaking Remilia Stretch, so that’ll be adjusted in the next update.
I simply forgot about SpellA, but I’ll fix that in the next update too.
Also, I’m planning to add a rather unusual move in the next update (it might get some criticism, though). Look forward to it!

September 4, 2025
I’ve changed the names of some skills, mainly to make them easier to recognize for people who’ve played Hisoutensoku.
Demon Lord Cradle (formerly SpellA) has been changed from having startup invincibility to having armor.
5B (formerly SA1) now has twice the range.
As for the bug where using this 5B (formerly SA1) causes a crash, I couldn’t reproduce it no matter how many times I tested it, so I wasn’t able to find the cause. If it does crash for you, I’d really appreciate it if you could leave a comment with details like which character your opponent was using, whether you were on P1 or P2 side, and the timing of when you used it.
Sorry I haven’t been able to push proper updates lately!

P.S
Maybe the number of bugs has increased, so please report anything in the comments.
26 Comments
Looks To The Moon 19 Sep @ 5:46pm 
@SternalSeal tbh, everyone in touhou project is a smash in my book
SternalSeal 11 Sep @ 6:37am 
remilia is a smash, I will not elaborate.
ToshiakiTofu  [author] 16 Aug @ 4:52am 
@DeltaGlitch
Thanks for the comment!
I never imagined someone would discover Touhou through a mod I made and even come to like Remilia — that makes me really happy!

About the projectiles: in the original game, they can be grazed (made harmless by dashing), so I personally think they’re already plenty strong in this game even with their current range.
But hey, since you mentioned it, maybe I’ll extend their range a bit in the next update.lol
ToshiakiTofu  [author] 16 Aug @ 4:44am 
Thank you for your comment.
Regarding the issue with SA1, I tested it myself and it worked normally without causing any crashes.
That makes me think there must be some specific condition that triggers the crash.

One possible cause could be that, in order to replicate the original game, I made each projectile’s trajectory and speed completely random. That randomness might be causing problems.

I’ll release an emergency update soon that temporarily removes the random elements, so please check if that resolves the issue.
sigmund freudian swaggot 15 Aug @ 10:57pm 
Yeah I have the same issue regarding SA1 instantly crashing the game, hopefully that can be addressed since the mod looks sick
DeltaGlitch 11 Aug @ 10:11am 
my favorite character mod!!! i researched touhou because of this and Remilia is my fav character now! the only thing i dislike is that the bullet spray attack (i forgot the name) dissapears far too quickly!
skelli_mramor 9 Jul @ 4:08pm 
SA1 crush whole game just if you press the button of it
Looks To The Moon 30 Jun @ 11:05pm 
I like TouHou, maybe make Yuyuko next?
nok 30 Jun @ 6:18am 
sheesh
the presentation on this mod is very good actually, i quite like it

funny that her intro potentially framekills herself and leaves her pretty weak at roundstart

her supers look very nice but are extraordinarily slow. unless she has moves that leave her +120 (which she should not), you're probably not hitting them

i think this is cool though, good job so far
lets hope she wont be op upon full release