The Talos Principle: Reawakened

The Talos Principle: Reawakened

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Me, Myself, and I
   
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996.624 KB
20 Jun @ 10:52pm
21 Jun @ 6:18am
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Me, Myself, and I

Description
The Mind Control / Clone mechanic is pushed to its limits in this map. Juggle your items and bootstrap your way to the finish, leave no man behind!

I'll put the walkthrough in the comments for anybody who gets stuck. Please let me know if you find cheeses or untintend solutions.

Bonuses

If you enjoyed this puzzle, be sure to check out my full collection of puzzles in SHLAM PACKED . A bonus star and purple sigil are included for this map as well as well over 100 additional puzzles!

9 Comments
shlam  [author] 10 Aug @ 8:20am 
Alongside this one and Three's A Crowd, I've got another tricky mind control puzzle coming as part of a larger campaign sometime soon. Keep an eye out ;)
Darky 10 Aug @ 6:00am 
Me, Myself and I and future self :-)
Nice!
shlam  [author] 27 Jun @ 7:04pm 
Thanks Grasu! The QR hints are something I find very important, it's a big peeve of mine when maps aren't clear on what the activation conditions are.
grasugrasu 27 Jun @ 9:47am 
Great puzzle! Thanks for the QR hints and for the walkthrough!
shlam  [author] 26 Jun @ 11:49pm 
Thanks Vortex, I'm glad you enjoyed it!
v0rtex2002 26 Jun @ 7:17pm 
Wow, I really loved this puzzle! So much fun and it really hit the sweet spot for me on difficulty. I appreciated all the QR tips as I went thru. I almost didn't play it because I misunderstood the description (having forgotten that there's a bootlegged clone available to use in our workshop puzzles) and was thinking this was gonna be another recorder map. Was so pleasantly surprised when I realized it was not. Thanks for creating this! :steamhappy:
shlam  [author] 22 Jun @ 5:17am 
Thanks Beattie! I've been playing since the beginning (on Steam Deck), but finally got a laptop that can handle the game so all my pent up ideas has been coming out (editor is impossibly difficult to use on the Deck).
Beattie 22 Jun @ 4:20am 
You've been pumping out some really good work these last couple of weeks!
shlam  [author] 21 Jun @ 3:10am