Library Of Ruina

Library Of Ruina

226 ratings
[EN/CN] Roguelike Mod REBORN
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File Size
Posted
Updated
89.094 MB
19 Jun @ 8:50am
16 Jul @ 8:39am
33 Change Notes ( view )

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[EN/CN] Roguelike Mod REBORN

Description
What is "Roguelike Mod REBORN"?

Roguelike Mod REBORN (RMR for short) is a mod that overhauls Library of Ruina to play as a roguelike, inspired by games like StS (Slay the Spire), Alina of the Arena, Risk of Rain & more. It adds a handful of new features, items, pages, enemies, EGO, abno cards & more.

*Its also a remake of the original Roguelike Mod, made by ABCDCODE

Compatibility
FOR MODDERS: Roguelike Reborn has extensive support for extension and satellite modding- you can make entirely separate campaigns with Roguelike systems, or simply add new items, events or encounters as you wish. There is extensive documentation of the mod in our Discord, if you are interested.
FOR PLAYERS: Since RMR changes not only Ruina's gameplay but its inner workings drastically, most regular mods will likely make no difference.

Known incompatibilities, issues and recommendations will be listed below:
  • Heukhyeon's Sayo to Everyone: CRITICAL - Completely destroys the passive attribution system within Roguelike.
(Mods listed as CRITICAL will prevent you from playing Roguelike entirely. Please disable them before starting a run.)

Our Roadmap


Item Revision

We weren't happy with Old Roguelike's (ORL) item system and their effects because they were filled with incorrect descriptions, localization errors and bugs. RMR's Item Revision update aims to fix and improve items (and upgrades), giving them a unique use and clear functionality.

Abno Rework

While ORL's abno selection allowed for customization early and less RNG-dependency it also let balance-breaking combos (with abnos that were never supposed to be used with each other) be crafted and used, trivializing some events and bosses on later chapters. We plan to rework the method to obtain them, allowing the player to receive new abno pages (fitting for their chapters) along the run.

Card Upgrade Rework

Card upgrades varied from higher rolls to new effects, but were mostly the former, leaving upgrades only effective on a small selection of cards. RMR plans to give every card meaningful upgrades (making most count) and different 'upgrade paths' in the future.

Progression Rework

ORL's progression system is less sofisticated for today's standards (mainly janky). Not only do we plan to add a better save/load feature, but also enhance rewards and the general experience - adding a new unique map for every run.

Impurity Chapter

A final chapter as a way to end the mod and offer late game bosses. Impuritas will serve as a test to the player's skill and decisions along their run, possibly giving vanilla bosses new mechanics and RMR-exclusive bosses their own to fit with the overall gameplay.

Credits

Contributor
Contribution
Head developer of the original Roguelike mod
Project coordinator and head developer of Roguelike Reborn
Alany
For initially commissioning the mod
Writer and developer; mainly helping in localization and event encounters
Head playtester and quality assurance
Developer and quality assurance; mainly helping with balancing/reworks
Designer and quality assurance; mainly helping with balancing, reworks and overall documentation
Designer, combat page/event thumbnail/battle sprite artist
Chinese translator and localizer
Icon and sprite artist (@The_UnitDown on Twitter[x.com])
Icon artist
Developer; mainly helping by coding new items
Writer; mainly helped by writing item catalogue entries
Icon artist (@T_Blanket on Twitter[x.com])
Support; for developing several* utilities/patches, as well as helping with decompiling the original DLL into a source project
Support; for initially re-writing most of the old item descriptions and catching several logic failures

*1FrameworkLoader, BattleCardEnhancedView, ErrorLogCleaner, LorIdExtensions, NoInstanceDeselect, PlayPointUIPlus, UnitRenderUtils, EnumExtender, KeywordUtil and Front Skin Patch
Special Thanks
  • StartUp for being helpful and bongpilled.
  • tonrep (Youtube) for playing the mod in Absolute Pride Resonance when the mod released.


[discord.gg]

Current Version

0.115 - Public Beta 1.15
Popular Discussions View All (4)
5
19 Aug @ 7:04am
PINNED: FAQ - "HOW DO I PLAY THE MOD????"
CalmMagma
1
13 Aug @ 10:41am
mod issues for me
dajtelike
125 Comments
CalmMagma  [author] 9 Sep @ 4:39pm 
@mountain of smiles Would you mind joining the server and sending your player log so I can look at it?
mountain of smiles 9 Sep @ 3:51pm 
Yes, the problem isn't me not seeing the button. The problem is there's no button at all.
CalmMagma  [author] 9 Sep @ 8:47am 
@mountain of smiles did you read the FAQ? the pinned discussion in https://gtm.steamproxy.vip/workshop/filedetails/discussion/3503523710/596279177661979422/?
mountain of smiles 9 Sep @ 6:00am 
I need help. I did everything, but it doesn't work. I subscribed, I reset the game, I changed the settings to LoR with Mods, and I re-downloaded the game. I have absolutely no idea how to use this thing, but I really wanted to pay the game.
CalmMagma  [author] 3 Sep @ 11:40am 
@say it with him folks Unfortunately not yet. I guess most modders either don't know about the fact that the mod can be further developed by other people, or waiting for a more stable release.
say it with him folks! 30 Aug @ 3:46am 
It's a bunch of fun, really hyped for the impuritas stage cause that's where it'll get quite interesting

From the roadmap it doesn't say that there'll be Ensemble fights, but I'm hoping there will be in some form (since they're split into 3 tiers I imagine they'd need re-balancing, especially Elena since she's a boring joke)
walter 28 Aug @ 10:43pm 
Are there any known mods/custom content for this made specifically for this yet? I've done multiple runs and its getting a bit dry.
Also, max destructive impact is +8 because it voids at +9, and honestly needs to be nerfed because a 20-300 roll is :missing::missing::missing::missing:ing absurd, bro.
distopia  [author] 26 Aug @ 10:15am 
@IVANko They're planned for a future update! Much like StS.
IVANko 26 Aug @ 4:19am 
This mod is so much fun! I am curious would you add elite encounters for more risk more reward in the future?
distopia  [author] 24 Aug @ 7:38am 
@Patukamu Discord server, player log.