Stellaris

Stellaris

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Ruling Class: Reborn - Bug Branch Version
   
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16.253 MB
18 Jun @ 1:25am
2 Jul @ 6:23am
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Ruling Class: Reborn - Bug Branch Version

Description
LOAD ORDER:
1. Other Mods
2. Ethics and Civics: Bug Branch
3. Ruling Class: Reborn - Bug Branch Version (This is this mod.)


NOTICE
This mod is a standalone version of Ruling Class made to be compatible with Bug Branch. It will not load with the original Ruling Class: Reborn or any other version of the mod.

Additionally, it is incompatible with UI Dynamic and it's sub mods. (Don't use the Ruling Class + Dynamic UI Compatch either, it's not made for this Bug Branch version of Ruling Class.)


Explanation
The base game allows for various political systems - Democracy, etc. This mod adds nuance by changing how governance functions through two mechanical systems related to authorities and by tweaking ethics:

Authorities (Rework of Vanilla)
Revamped authority system based on power distribution where hierarchy is on the extreme right and anarchy is on the extreme left: Anarchy, Polyarchy, Oligarchy, Monarchy and Hierarchy. (As well as the three types of corporate governance from Bug Branch!)
Authorities answer the question: how many individuals are in power?
Besides the normal empire wide bonuses and election types, Authorities define the kind of Politician Pop your empire will have, such as Councillor, Royal, Legate, etc. No more generic "Politicians".

Ruling Class (Entirely New System)
With Authorities we define how many people are in power but that leaves open just who exactly is in power? Is it the Clergy? Perhaps the wealthy? Or maybe military? It might be one of many more besides.
Represented as a civic, the Ruling Class mechanic aims to answer this question. You may only choose one Ruling Class Civic, but it has significant changes to how your society functions. There is a new pop type, the Ruling Class pop, it counts as Ruler Strata, along with the Politician types. Just like your Politician pop type depends on your Authority, your Ruling Class pop type depends on your Ruling Class, each with their own bonuses and modifiers. Ruling Classes also enable new enforcers, bureaucrats, armies, buildings, holdings, etc.

Ethics Changes
This mod uses the seven axis of ethics from Bug-Branch, creating a far more diverse and rewarding reflection of your empire's values.

Example of possibilities:
You can have, a highly hierarchical society with elites who rule with an iron fist where it doesn't matter which species is holding the whip;
or; a highly hierarchical society with benevolent overlords but certain species (or all xenos) are discriminated and forbiden from being other than menial workers, servants and slaves;
or a nightmarous hierarchical society of iron fist elites where all xenos are oppresedand the founding species can not become menial workers, only specialists and leaders;
or a free egalitarian multicutural utopia;
or an egalitarian multicutural society fueled by the blood of the "Enemies of the People" and those who deviate from the norm;
or an free egalitarian society that considers xenos animals not worthy of any right;
or whatever in between.

---

This mod:
..is not compatible with Iron Man.
..is on "perpetual beta", feedback is welcomed!
104 Comments
femtas 10 hours ago 
can confirm, individualist machines don't seem to regenerate leader recruitment pool with this mod
BobyDoon 29 Sep @ 6:30pm 
This mod stop leaders from appearing in the recruitement pool for individualist machine (not gestalt)
Mattie AH  [author] 10 Sep @ 11:34am 
hello got thoes who what to just use big bug branche and+government vorioty pack still togeather the my outdated paatch still works for thoes two mods
Proud Lemming 30 Aug @ 7:51pm 
Problem with game not recognizing constructed Planetary Capital, could be due to GVP compatch.
Proud Lemming 27 Aug @ 6:46am 
Addendum: Required the GVP compatch. Still necessary
Proud Lemming 25 Aug @ 1:38am 
Anyone else getting crashes when they hover over certain techs?
Tutsi Noncombatant 25 Jul @ 8:33pm 
I think this mod breaks military. Ai spawns without ground armies to protect planets.
Jimmy Space 6 Jul @ 1:58pm 
Will you make a patch for UI Overhaul Dynamic?
Why does this mod change civil education?
PotatoJen49 5 Jul @ 6:19am 
Minor issue but it is there there seems to be a localisation issue with the corporate authorities where it spits out the raw code phrases instead of the actual flavor text just thought the devs would like to know no rush