Left 4 Dead 2

Left 4 Dead 2

207 ratings
KF AA-12 on L4D1 Animations (Sg552 Replacement)
   
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Game Content: Scripts, Models
Weapons: Rifle, Shotgun
File Size
Posted
Updated
4.627 MB
17 Jun @ 5:01pm
21 Jun @ 8:15pm
6 Change Notes ( view )

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KF AA-12 on L4D1 Animations (Sg552 Replacement)

In 1 collection by Waltz
Nightmare: Redux
153 items
Description
Killing Floor AA-12 Automatic Shotgun on L4D1 animations replaces the Sg552 (aka the worst assault rifle in L4D2). Made specifically for the Nightmare modpack by yoru. If you aren't into that, theres a vanilla-esque script I heavily recommend you use instead.
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Credits to:

Tripwire Interactive for making this gun in the first place
SpicyJam for being a chad and making all the thumbnail images
42 Comments
real_jujujr23 28 Aug @ 12:18am 
how to make it have the right rate of fire?
子犬 10 Aug @ 6:52am 
@Porcelain Buddah if it serves as consolation for your misunderstood point, i was thinking of making something like a 'nightmare flavoured' serbu super shorty to put in place of the chrome shotgun. Probably would fit well as a low tier weapon for the first chapters of campaigns or even as a third secondary depending on which kind of script they'd like to put for it.
Apollyon 14 Jul @ 2:04am 
also source files for anims would be nice
Apollyon 14 Jul @ 2:01am 
why does it use scar's reloading sounds?
V-Muž 11 Jul @ 11:53pm 
maybe im asking a bit too much but, it would be great if it just replace spas or auto shotgun, without any scripts
I know there are many aa12 on shotguns but i didnt find any aa12 with these animations
Waltz  [author] 10 Jul @ 1:51pm 
Nah, the sounds and balance changes are in nightmare, this is just the gun and animations
ndhart321 10 Jul @ 12:12pm 
it does not
ndhart321 10 Jul @ 10:07am 
does this come with sounds?
afcxcrvg 8 Jul @ 5:09pm 
can you do one replacing the m60?
Sweet Magenta 7 Jul @ 7:14am 
I lowkey agree tho, if anything I think the SG552 was perfectly good as is