Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
PropSpawner.HandleInputImpl (InputFrame inputFrame) (at <276c80c90c2f4be9af83ab6f06695f47>:0)
DebugPage.HandleInput (InputFrame inputFrame) (at <276c80c90c2f4be9af83ab6f06695f47>:0)
DebugPage.HandleInput (InputFrame inputFrame) (at <276c80c90c2f4be9af83ab6f06695f47>:0)
DebugPage.HandleInput (InputFrame inputFrame) (at <276c80c90c2f4be9af83ab6f06695f47>:0
Exception (v253): NullReferenceException: Object reference not set to an instance of an object TileObject.CreateProp (PropPrototype proto) (at <d1355abf64954fec8e5c2d7743b07300>:0)
GameCursor.UpdateGhostBuilding () (at <d1355abf64954fec8e5c2d7743b07300>:0)
GameCursor.Update () (at <d1355abf64954fec8e5c2d7743b07300>:0)
Hud.Update () (at <d1355abf64954fec8e5c2d7743b07300>:0)
Session.NonDeterministicUpdate () (at <d1355abf64954fec8e5c2d7743b07300>:0)
GameImpl.Update () (at <d1355abf64954fec8e5c2d7743b07300>:0)
Launcher.Update () (at <d1355abf64954fec8e5c2d7743b07300>:0))