Crusader Kings III

Crusader Kings III

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Rising Lion - Canaanite Flavor Pack
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15.734 MB
17 Jun @ 9:38am
7 Sep @ 3:09am
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Rising Lion - Canaanite Flavor Pack

Description
A small Canaanite flavor pack for those playing in the levant.

First release focusing on creating the empire of Canaan, and enhancing the Jewish Israel playing experience.
Feature include:

* Decision to expand the de-jure land of the Kingdom of Israel to include some historical conquests.
* Decision to convert into the Hebrew culture as a Jewish ruler of Israel.
* Fixed rebuilding the third temple - A new decision to clear the grounds for it is now available. Once rebuilt, a new Event allows you to create Jewish Head of Faith
* Added Masada as a special building.
* Many cultural names for israelite and canaanite cities in the levant.
* New Automatic suggestions for some hybrid and divergant cultures of Israelite heritage.
* A decision to form the empire of Canaan, along with a new nickname ("Rising Lion"/"Rising Lioness")
* A decision to reestablish republican vassals in phoenician cities of old (Sidon, Gebal, Tyre, Ramitha, Kition and Lapathus)
* Rulers in phoenicia might be able to become Canaanite
* Added a decision to create the Kingdom of Phoenicia
* Reform Carthage as a Canaanite culture ruler - a new Empire-tier title.
* Playable heirs of the Davidic dynasty!
* New Canaanite and Punic faiths for ancient Semitic religion, New Kohenist faith for Judaism

* NOT savegame compatible, NOT compatible with any mod that changes the history files, or edits the Israelite cultures.

Chinese translation available here
36 Comments
AltoidsMaximus 21 Aug @ 4:24pm 
Hey. Do you want help developing?
asdfgol 31 Jul @ 6:42am 
Amazing! I'm just waiting for the opportunity to restore the head of faith to rabbinism
PeterLake  [author] 28 Jul @ 8:57pm 
I am working on it - but unfortunately lately I do not have much free time
Ekriuq 26 Jul @ 10:03am 
i wish after the third temple was built you could give rabbinism a head of faith but otherwise awesome mod!
PeterLake  [author] 16 Jul @ 8:04am 
@sovereign
I was afraid of that. All those mods edit too much files that are not meant to be edited by more than one mod. Seems I'll have to drop off that compatibility.

Glad to hear you enjoy the mod!
Sovereign 15 Jul @ 7:46pm 
Amazing mod! I was looking for something like this ever since Sons of Judah was abandoned. As far as native TFE compatibility goes, that would be much appreciated. Sadly with EPE and TFE, Rising Lion crashes my game when selecting "play as any ruler in x year" option without fail. This is with putting the mod before TFE like recommended in the description (putting it after also causes a crash for the record). Great mod regardless, thanks for making it!
Пан Базун 11 Jul @ 1:31pm 
It would be very nice. Thanks a lot and have a great day :AGOLDHEART:
PeterLake  [author] 11 Jul @ 6:34am 
Should be mostly. While the Exilarchate and Davidic dynasty does have history that goes back as far as 70 AD, the cultures will not get innovations until 867, and I have not marked any rulers as landless adventureres before that so they won't show up as playable.

But all the decisions created in this mod should work.

I may invest some time to makee it fully compatible.
Пан Базун 11 Jul @ 4:55am 
Is it compatible with Fallen Eagle?
PeterLake  [author] 7 Jul @ 10:27am 
New Update:
Exilarchate (Rabbinic and Karaite) are now playable landless adventurers wwho are vassals. lets see how this rolls.
We also get a simple landless adventurer of Beth David at 867 (Rav Hatzub at Tiberias), and 1066 (Nasi Shealtiel Ben Hezekiah at Barcelona).