Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Enhanced Invasions
   
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16 jun @ 12:21
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Enhanced Invasions

Beskrivning
This mod aims to increase the impact of Sea People and Nomadic invasions.
With it you can experience the challenge of Bronze Age Collapse as the invaders come in force and civilization crumbles with their conquests.

Features:
  • Invaders spawn with more and stronger units. The first waves are easier to deal with but get stronger as campaign progresses.
  • Cult Centers held by invaders no longer count toward Civilization Level. Expect Collapse state to be more likely.
  • Influence is reduced by Crisis and Collapse, and as it gets lowered it causes a happiness malus. Managing influence will now be important, especially in crisis/collapse.
  • AI priority for colonizing razed settlements has been reduced and should result in more lasting destruction.


Big thanks to IfThenOrElse for letting me use his fantastic script from his Bringing the Collapse mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340531746
9 kommentarer
Ulter  [skapare] 15 jul @ 10:30 
Should be compatible with Radious. Make sure Enhanced Invasions is loaded above Radious for all the changes to apply.
BunnyPoopCereal 13 jul @ 12:28 
Compatible with Radious?
Ulter  [skapare] 7 jul @ 11:43 
I have not tested yet, but likely no as Agony disables scripted invasions
EnumaEllis 6 jul @ 5:11 
Is this compatible with Agony?
Ulter  [skapare] 25 jun @ 6:17 
There is some randomness added to the numbers for every spawn, but generally:

Wave 1: 3 armies of 15 units
Wave 2: 4 armies of 18 units
Wave 3: 5 armies of 20 units
Wave 4: 6 armies of 20 units

each wave also has a "budget" that determines unit quality. It also increases with each wave (so better units appear)
Herrick 24 jun @ 14:49 
how many stacks will come per wave?
thanks
Khnum 19 jun @ 14:08 
ok thank you
Ulter  [skapare] 19 jun @ 13:35 
New game is most likely required for all the parts to work
Khnum 19 jun @ 12:20 
work on saved games ?