Half-Life 2

Half-Life 2

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Nemez's Combine Soldiers Reimagined
   
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977.630 MB
16 Jun @ 10:17am
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Nemez's Combine Soldiers Reimagined

In 1 collection by FeverKeeper
shit
223 items
Description
I have been working on this for like 2-3 months now something like that for awhile this wasn't meant to be released to the public but a few uh gays really wanted this to be released, so I asked permission to the original creator if I could release this and he said yes so yeah here it is.

Now the overall concept for these guys was that after the events of Half-Life 2 the Combine somehow won I don't know how use your imagination or somethi, the remaining Combine on Earth lost connection to the overworld or some shi that like that, though to resources on the Earth's Combine not being as good before the Citadel decided to die unwillingly, the Combine on Earth decided to use man made armory just to save on resources.

Now the only new unit (reskin) here is the combine soldier with yellow lenses since Nova Prospekt doesn't exist anymore after Half-Life 2, these guys are just urban military same rank as the regular soldiers the ones blue eyes you know. They uh work alongside Metrocops and other Urban Combine Soldiers. That's pretty much it, now you might be wondering why the color scheme change because yes.

Full credits to the respective authors of this addon:
MaiYass [gamebanana.com](Owner)
Jano97 [gamebanana.com](Edited models, helped with modelling issues)
Nemez (Creator of the original models, textures)
Lorane152
MrSlant
42 Comments
John Cultist 19 Aug @ 12:46pm 
Yeah this one is on mine ngl, sorry for causing you trouble and wasting time.
I'll be straight forward, I am entirely new to source and I thought I was slick when I actually am not.
I am dumb i know but would be good if a guy who's already familar with this kind of stuff help me sometime, if you have time, ofc
reggiexaviercastor 17 Aug @ 5:11pm 
I luv this now my game cant crash from the combine :D
FeverKeeper  [author] 14 Aug @ 3:57am 
@[ERADICATOR ERADICATED] i've had no problems so far, not sure if you tampered with the model or it's something that i've never experienced and so far your the only whos had this problem
John Cultist 13 Aug @ 9:17pm 
maybe, but what I said about the animations being broke is true.
Again, maybe it is just me but I think the ai ran smoother after I adjusted the qc files, you gotta check it ys.
The problem originated from the .qc files, others like .smd and rigging was fine.
FeverKeeper  [author] 12 Aug @ 5:01am 
@[ERADICATOR ERADICATED] the ai delay whatever you said is definitely not because of the model
John Cultist 11 Aug @ 8:56am 
it's pretty bad, head twisting and ai delay shi.
FeverKeeper  [author] 3 Aug @ 4:42am 
@[ERADICATOR ERADICATED] hey uh i have no idea what your talking about but good work especially for a beginner, i might be interested in your episode 2 textures even though i could easily make one myself
brovert45 2 Aug @ 10:46pm 
These look freaking awesome! Nice work!
John Cultist 28 Jul @ 10:05am 
hey there, sorry for my absurd attitude last time, I was too excited for my first hand-made textures.
wanted to contribute something little did I know, these creations were cheaply made, low-quality and just badly re-skinned assets.
Again I'm sorry for my ill-tempered moment before. However, this time I took my time to learn how photo-shop works, how to edit textures and models, the way to properly connect them through .qc files.
I made new textures for the dirty combine soldiers, for nova prospekt chapter of entropy zero 2 and for half-life episode 2.
I wish you to check out my works, just a look through would be great.
maybe, if those textures meet you demand, adding those to your pack would be wonderful.
thank you for reading.
goofy ahh cat :) (YiLoong) 6 Jul @ 3:43am 
very gud (::steamhappy: