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I hope you will have fun with the mod :)
- One without using stances.
- One using the defensive stance.
In the second part, when the defensive stance is active, the general’s unit is much tougher in melee (see 4:37):
- 48% physical resistance → all damage reduced by nearly half, which is huge.
- +42 armor from the shield → about 28% less non-AP damage.
- +25% +12 defense → higher melee resistance.
Enemy units deal much less damage due to the debuff (see 6:09):
- -42% AP damage
- -14% lethality
Meanwhile, my archers can shoot into the enemy’s rear and cause devastating damage. My general is unaffected because the stance gives him +25 missile parry, reaching 100%. As a result, arrows never hit the general’s unit.