Caribbean Legend

Caribbean Legend

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[1.5.x] Reign of Voodoo
   
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1.028 GB
17 Jun @ 12:40pm
27 Oct @ 1:37pm
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[1.5.x] Reign of Voodoo

Description
Tested for 1.5.x (Released)

This MOD is being phased out. The new one ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3575438756 ) will handle the migration from this one and, with great regret, will mark the abandonment of the EaglesScout MOD, which has always been the foundation of this mod. This decision is due to technical issues with updates and future developments.

First of all, I would like to thank Eaglescout, who, without his work on his MOD and without his advice, would never have come to light. This MOD integrates the aforementioned ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3428409267&searchtext= ) and expands its potential. I would like to thank Wilarik and Rodney for their splendid MOD ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3494303667&searchtext= ) and for the permission they granted me to use their NPCs, guaranteeing compatibility with the latter in any way. Thank you, Shadow Wizard, for your suggestions and support and the support of Nordilys (Discord.com).

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...it doesn't matter if you're new to the Caribbean or if you've been a commander for a long time and are tired of wandering the islands... go to the island of Martinique and threaten the Bishop to the left of the altar... he, indignant, sends you away, cursing you... here comes the new choice... a black woman appears before you who, at the cost of your soul, will give you immortality, gold, and a formidable ship. Choose which spirits to serve (Deep or Death)... you won't need ports or cities... you can terrorize the Caribbean without fear... at the cost of more souls, you can obtain anything, slipping ever deeper into perdition... it won't be easy to turn back once your soul is lost...

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Currently the MOD is only in English; translations into Russian are already planned, with other languages gradually coming.

This MOD allows the player to obtain ships, resources, and more through a group of specialized officers (female, male, skeleton, and monster).
Be careful, the heart of the MOD is a curse, which will walk with you... be careful, when it is fulfilled, you will be transformed into RENEGADED MONSTERS.

You can ask female officers for various things depending on where you land, including:
- manage ship repairs
- raid villages and plantations
- purchase supplies
- fight with you during missions
- much more...

But by sacrificing slaves, you can gain:
- companions (surprise!) with their ships
- other officers to support your missions
- an exclusive CHEAT menu

All accessible through the officer in "Vanguard" mode, who are very robust and well-armed.

In response to requests, the ability to conduct raids and the ability to repair ships on the beach have been added for Papal and summonable officers.

In the cheat menu, you can create Mona Island (transformed into Cursed Island) with your own specifications (it's a dedicated menu, so you don't need to activate it if you're not interested).

//////////////////////////////////
// ATTENTION!!! //
//////////////////////////////////

Quests related to "Golden Girl," "Isla Mona," and "Caleuche" will be blocked.

Now, I have a question for you all:
"ARE YOU FEARING DEATH???..."

for list file ReadMe.txt
Popular Discussions View All (2)
8
31 Aug @ 7:05am
New Developments
Lone Wolf
1
1 Aug @ 5:55am
Report Bugs
Lone Wolf
38 Comments
Lone Wolf  [author] 27 Oct @ 1:54pm 
Bug fixed
Lone Wolf  [author] 26 Oct @ 1:59pm 
I'm analyzing the problem...
king George III 26 Oct @ 10:14am 
when i try to talk to npc on isla mona its just an empty box and crashes the game
Lone Wolf  [author] 10 Sep @ 1:16pm 
Hello guys,
In this edition, most of Winarik and Rodney's NPCs have been added, as well as the mechanics of the guardian spirits (abyss and death)... by default, you will be assigned the "Spirits of Death" but, for the usual price of 50 souls, you can switch to those of the abyss. Nothing different, but the transformation... well, look at the images!... other improvements to the code and other characters to sail with: Yes, you will be able to sail with the unsinkable Jack and the treacherous Barbossa... what other surprises... increased space for ships around Isla Maledicta, new characters have been prepared that I will gradually add... I will try to ensure compatibility with the Winarik and Rodney MOD and many small improvements and optimizations. I hope this MOD will entertain you as much as I enjoyed developing it. HAVE FUN!
Lone Wolf  [author] 31 Aug @ 7:06am 
Hello guys,
I wanted to inform you about the next developments: I got the permission, from Rodney and Wlnarix (whom I thank you heardly), to use their NPCs in the mod ... the idea is that, at the time of the initial condemnation, you will find yourself choosing between "spirits of death" and "spirits of the abysses" ... this to change your appearance in something new ... I was unable to put everything (I was missing an expert to help me). But the product is already interesting. I thank the always close Eaglescout and the engine there is innovation and ideas that is Shadow Wizard. I emphasize that, I have always worked because the mod is the least possible envasive and, therefore, disturb the other installations as little as possible. I am working, at this moment in order not to bother the Mod already mentioned by Rodney and Wlnarix so as not to have to choose whether to install this or theirs. It's an important job, but I'm trying to take him home ... for now you have fun.
Lone Wolf  [author] 22 Aug @ 5:50am 
Hello guys,
I have to apologize to everyone but, I realized a small mistake in the code: for those who used the "cursed island" the production did not work adequately. Now the problem should be solved. If there are other problems, report me the thing.

I am starting to stress the MOD. making real game sessions (Story Mode) and, if I find them in the code I will FIX them as soon as possible.
Lone Wolf  [author] 20 Aug @ 8:58am 
Hey guys,
I've made a small change to the restored "Flight Dutchman" and fixed the "story mode" MOD, making it simple and easy to use. Here's a quick guide for those who log in with the "Charles de Maure" character. (Present in NEW DEVELOPMENTS)
Lone Wolf  [author] 19 Aug @ 6:03am 
Hey guys, here's the new updated version. The added features are:
- Modified the guard commander (character change) and added an alternative to the simple skeletal commanders (I'll explain more later).
- Modified the textures of the restored Caleuche (Flying Dutchman). The original textures are present in the folder, but they can't be applied directly (sorry, but I didn't like the Dutchman in this way; I took inspiration from the Dutch battleship, I've always liked it, and I tried to recreate the same color theme).
Bug fixes:
- Fixed an issue with the ability to make purchases from papal officers in the City (be careful, there may be issues; let me know and I'll try to fix them).
- Minor code changes.

I asked Winarik and Rodney to use some of their NPCs in the development of this mod. I'll start working on it soon, so don't expect miracles (as always, they're related to the curse and its consequences).
Lone Wolf  [author] 17 Aug @ 5:09am 
Hey guys, I've updated the MOD specs in the "New Developments" thread.
Lone Wolf  [author] 1 Aug @ 5:55am 
Hey guys, added features:
- Increased options for slave management.
Bugs fixing:
- Error in anchoring ships at cursed island, there are 6 managed places for anchoring.
- Minor code adjustments.