Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Eternal War: Rome
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Značky: mod, Campaign
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20.293 MB
15. čvn. v 18.43
3. čvc. v 10.11
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Eternal War: Rome

Popis
Ready for the ultimate challenge as Rome?

This mod transforms the Grand Campaign of Total War: Rome II into a brutal survival scenario tailored for experienced players. You’ll command the Roman Republic—but that’s it. All other factions are disabled, and every one of them is your enemy from Turn 1. Diplomacy is dead. War is total.

Key Features:
  • Rome is the only playable faction – all other factions have been locked.
  • War with the world – Rome begins at war with every faction. Peace treaties are entirely disabled.
  • Custom startpos – Rome starts stronger: expanded territory, more armies, and extra resources—but at a cost. You're surrounded.
  • Mission overhaul – all vanilla mission chains removed and replaced with a brand-new, Rome-exclusive set of missions tailored to this scenario.
  • New building chains – custom-designed buildings and garrisons exclusive to Rome, with full UI and encyclopedia support.
  • Economic tweaks – rebalanced building and tech bonuses: less trade cheese, more strategic depth.
  • Harder AI – the AI prioritizes military development, refuses diplomacy, and fights to the last.
  • Difficulty scaling – reworked difficulty effects; on Legendary, the AI pulls no punches.

This is not a sandbox. This is survival.
Test your tactical skill and strategic endurance in a brutal, focused campaign where Rome stands alone. Will you rise above the chaos—or be crushed under the weight of history?
Populární diskuze Zobrazit vše (2)
7
17. čvc. v 12.40
PŘILEPENO: Found a bug or have a suggestion / comment?
Kuznetsov [XIII]
0
19. čvn. v 13.33
#SaveMyCampaign
Kuznetsov [XIII]
Počet komentářů: 27
Kuznetsov [XIII]  [autor] 7. zář. v 10.01 
Make sure to actually turn it on in the launcher.
sunami_444 7. zář. v 8.56 
This mod will not work for me, on a fresh install with no other mods so id say its broken currently...
yahaha 26. srp. v 6.12 
I've tried changing mod orders but it seems your mod takes priority over my other one.

Nevertheless, thank you for providing clarity.
Kuznetsov [XIII]  [autor] 25. srp. v 23.06 
Yes it does (more penalties on higher taxes, less punishment on lower taxes).
You can try prioritising your mod over this one in the launcher, that might work.
yahaha 25. srp. v 20.27 
I understand that this mod also adds a Public Order buff to Rome (at +25), does this mod also changes how the tax rates work? I can't seem to use my other mod that changes tax rates.
Kuznetsov [XIII]  [autor] 21. srp. v 1.13 
This should not be DEI compatible :0
Kryzzan 20. srp. v 22.01 
This would genuinely be impossible to survive while using DEI
Kuznetsov [XIII]  [autor] 13. srp. v 0.04 
1. Subscribe to the mod, wait till it will be downloaded (this mod isn't heavy, so won't take long)
2. Run the game's launcher (launcher ≠ game)
3. In the launcher find Modifications tab (or Mods, whatever it is)
4. Turn desired mods on and then launch the game
5. Enjoy playing modded game
Iron Viking 12. srp. v 13.59 
I am probably being thick here, but how do I start the Mod, I've booted the game up with just this Mod and nothing happens just default vanilla campaign, is this DLC based or something? :)
Kuznetsov [XIII]  [autor] 11. srp. v 6.17 
@Interfector ex Domini - yeah, true, wish i did that with this mod ngl XD
No, you cannot, i made it so you won't be able to make any protectorates upon conquests. This was done with a thought, that you actually need the achievement, and to make it more fitting the campaign's idea (war against all, no other option).